Decent Enough Friday

May. 22nd, 2026 11:40 pm
crossover_chick: Victor leaning over to look at a blue butterfly in a glass jar (CB: i has a happy thing)
[personal profile] crossover_chick
It wasn't great, but it wasn't horrible, and sometimes that'll do. *nods* So let's just get right into the write-up:

Work – Well, we didn’t get let out early, sadly, but at least it wasn’t a super-stressful end to the work week – my time at the office was mostly spent:

A) Doing the GL, which didn’t take very long at all (though I suspect the one on Tuesday will be meatier, as a few batches that were in limbo for the last few days were finally posted this afternoon)

B) Looking through the obituaries in the paper and seeing if any the people were in our database, marking them deceased if they were – this led to me finding some other roster maintenance issues to clean up, which helped kill more time

C) Taking a credit card call from one lady who wanted to set up her pledge in a specific way that couldn’t be done on the website, and helping my coworker update a recurring gift after she took a call from another guy whose card had been hacked

D) Looking up obituaries on a specific funeral home’s website to see if anyone from THAT list was on our database, and again cleaning up any other roster maintenance issues I found along the way

E) Calling the lady who might have sent in the mystery credit card gift – only for her to say she doesn’t really go to church anymore, eliminating her from the running. *shrug* All right then – I did my due diligence there! Next time, mystery donor, put more information on the form!

F) ...and, again, doing newspaper puzzles during my spare time. *shrug* If I don’t have that much else to do…

Nothing too interesting, but nothing too infuriating either. And now I have three days off, yay~ Hopefully they are enjoyable!

To-Do List

1. Get in a workout: Check – my final night on the bike this week saw me pedal my way through –

A) The last seven-odd minutes of “Fallout: New Vegas - Dust - Part 2 - The Ghost Town!” Which featured two incidents of note:

I. Doc Mitchell finding his way to Sloan, and discovering that it was a camp absolutely chock-full of cannibals (wearing a mix of NCR, Legion, and Brotherhood outfits – apparently the factions have united in their love of human flesh!)...and confirming that it was way too many people for him to try and take one when one of the cannibals noticed him spying on them from the edge of town and began shooting. Doc M tried to take a few down with him, but simply wasn’t fast enough on the reload – and anyway, one of them had somehow gotten their hands on an alien blaster, so he wasn’t surviving that confrontation anyway!

II. Doc Mitchell reloading into Goodsprings and going to look at his old house again as Jon noted how weird and slightly creepy it was for it to be the only house still lit up in town...leading to him discovering that the back door was unlocked. (In Jon’s defense, apparently this back door simply cannot be used in the regular version of the game!) Cue him ending the episode by wandering his home, looking at everything (including the dead plague patient on the floor of the clinic – his last patient, probably) and looting whatever useful stuff was left (which wasn’t much, but did include at least one stimpack and some RadAway). And, fortunately, not coming across his own NPC self’s corpse and breaking our immersion. XD It was a rather somber way to end the episode, really – Doc Mitchell coming back to the town he couldn’t save and saying one last goodbye to his old life before he attempted to finally escape the hellhole the Mojave had become. *nods* We’re rooting for you, Doc M. I look forward to seeing where Jon takes you in the next episode! (Which, considering it’s called “Eat Or Be Eaten,” might suggest toward more cannibals...)

Ellen pitches an old favorite and James plays a new favorite )

2. Continue editing Chapter 5 of “The Van Dort Vacancy”: Check – the trip through The Chapter That Will Eventually Be Split In Twain continued today, covering –

A) Victor starting to lead the group towards the tradesman’s entrance, checking for trouble as he went and reviewing his mental map to be sure he had the route right...which led to him starting to panic as he realized that he wasn’t 100% sure where he should turn left and where he should go straight. Like, he was pretty certain, but he was also hyperaware a mistake could lead to them all being caught, so...fortunately, Smiler was there to knock him out of his racing thoughts with a gentle squeeze on his arm (having noticed him reaching for his tie again). Victor thanked them and said that he was just concentrating very hard on getting everyone to the right place – Alice assured him that they appreciated it, but they didn’t want him working himself into a fit, with Kasimir agreeing that nerves were the worst thing for sneaking and saying he was pretty sure deep breaths were supposed to help. Barnaby took the opportunity to brag that he got massages when he was stressed –

Causing Victor to give him a smirk and let him know he was welcome to rub his shoulders anytime. Cue Alice and Smiler having to hastily muffle their laughter and Kasimir clearing his throat to hide a grin. XD You walked into that one, Barnaby!

B) Barnaby getting his own back by telling Victor that he didn’t have shoulders – Victor, self-conscious, protested he did, while Alice took the middle ground of noting they were extremely sloped, but they did still exist. Smiler assured Victor he was a fine specimen of humanity and urged him to ignore Barnaby, who was just cranky. Barnaby retorted that he was cranky for a reason – not only had he been forced to mingle with the middle class, he’d also had to do things! He complained that the world of work was not for him, asking Kasimir to confirm he’d heard him say that before, which Kasimir did –

Before reminding him that it had never stopped any of the other members of the gang from getting him up off his arse to help. And that if he wanted to stop having to do things, he would have to quit the gang (adding that he and the others would gladly hold the door open for him on his way out) – but Kasimir knew he would never do that, because Barnaby would get too bored sitting in his big house all alone. Barnaby reluctantly admitted that all the crime was a lark, but that he just wished more of it involved talking to people of his own class – Kasimir said that maybe they’d get to rob an opera house one day, who knew. :p (Which is funnier if you remember the first score of Season 2 involves them making a hash of an opera to get the fancy necklace around the lead’s throat…)

C) And, at the point where I left off, Victor assuring Barnaby that soon he could leave and go back to eating all his parents’ canapes as he got them to the tradesman’s entrance – only for a familiar voice to declare “THERE you are!” Because, unfortunately, it appears that Nell Van Dort has been looking for her wayward son...next week, we’ll see her confront the group, and Barnaby nearly charm her away – only for a maid to rush in and ruin everything...

3. Watch something on YouTube: Usual Technical Check featuring the videos I watched to get me in the mood for “The Van Dort Vacancy” –

A) The last couple of minutes of “Colouring Books, Trains, and A Great Big Dog – The OX Crew Play BITD” by CaitlinRC (featuring the Oxventure Skeletons as deathlands scavengers and Andy/Edvard choosing EXACTLY the wrong last name for one of his disguises – aka, the last name of the guy Kasimir and Zillah helped flee town a couple of episodes ago)

B) And the one-minute-45-seconds of “victor van dort being tragically relatable” by dehydrated poet (a collection of clips of Victor being awkward/cute/both, including him meeting Victoria, various moments of him screwing up the vows in the rehearsal and failing to light the candle, and him getting tickled by the spiders in “The Wedding Song”)

So that was fun. :)

4. Get my tumblr queues sorted: Check – there was nothing for me to do over on Valice Multiverse, but I did choose what I wanted to post for Song Saturday over on Victor Luvs Alice (N Smiler) this morning! Mostly by going to page 41 of my “#song saturday” tag, seeing the song “Smile” by Uncle Kracker at the very top of said page, realizing that I hadn’t listened to or reblogged that song in a while, going to the latest iteration of it on my blog, and reblogging it straight into my queue. XD Well, that was nice and easy! :P

Yeah, I'd say that's pretty decent indeed. :) But now I should really head to bed and try to get some sleep now that it's cooled off. Goals for tomorrow include working on Victor Luvs Alice (N Smiler) drafts; playing some Baldur's Gate III (specifically looting what's left of the tollhouse and then heading back to camp for cutscenes); and probably watching the next CaFae Latte compilation (if not, I do have an OXBox list video to catch up on). We'll see how all of those go -- night all!

Much Cooler Somewhat Calmer Day

May. 21st, 2026 11:53 pm
crossover_chick: gif with Doc and Marty trying to get out of being written into twisted AUs (Default)
[personal profile] crossover_chick
Yeah, the weather did a complete turn-around from the extreme heat and humidity and sunshine of the past couple of days, being rather cool and cloudy with a few morning sprinkles. To be fair, it was a relief after how hot the past couple of days have been -- and it made for a gorgeous sunset this evening, let me tell you. :p My day was accordingly a bit better, as the daily write-up should prove:

Work – Was another fairly quiet day at work – apart from the usual morning reports, my day was taken up pretty much entirely with:

A) Finishing off the latest batch of exceptions, marking a few people deceased and cleaning up some other records that I found while I was at it – I also tried to call someone who I think sent us a credit card gift but didn’t include more than her name, but she was in a class and unwilling to talk. I’ll have to see if I can get her at some point tomorrow!

B) Taking a couple of credit card calls – one lady who I e-mailed yesterday about her second pledge card and if that meant she wanted to up her pledge or not (she did), and one lady who wanted to make a “double payment” on her pledge after confirming her balance (since she had the funds). Nothing too major – and the stupid payment screen actually worked today, so hooray for that.

C) Doing a bit more roster maintenance in between working on a crossword in the afternoon, because it was quiet and there wasn’t much else to do

D) And doing a reversal to move someone’s pledge overpayment into the next Appeal year as a one-time gift

Nothing too exciting! The most stress I had was from rereading my old “this is all the problems we’ve had with the credit card company” doc and making myself mad about how incompetent they are all over again. *sigh* Hopefully Friday will be a decent day – fingers crossed they let us out a little early!

To-Do List

1. Get in a workout: Check – another night on the bike, another night with “Fallout: New Vegas - Dust - Part 2 - The Ghost Town!” Today’s chunklet featured –

A) Doc Mitchell venturing out of Victortron’s shack and – after a moment’s worry about the sky turning a worrisome shade of yellow (fortunately, it didn’t appear to be a radstorm, as was Jon’s fear) – going to explore/loot the rest of Goodsprings! Or “Ghost Town,” as this mod officially named it, which at least assured Jon he wasn’t going to see much in the way of human enemies. His first three targets were:

I. The house that belonged to that lady who you have to save from the geckos during the tutorial, which gave him such goodies as dirty water, vodka, some squirrel on a stick, a Sunset Sarsaparilla, a single shotgun he could use to improve his own, and the Chinese Army Spec Ops Training Manual, which he immediately used to boost his Sneak skill up 3 points, as that was a VERY IMPORTANT SKILL in this mod!

II. Another random settler house, which had a Future Weapons Today magazine in the mailbox outside, a stimpack, a bottle of Scotch, a bottle of dirty water, and – most importantly – a bottle of beer! Why was that the most important? Well, because in this mod, beer not only hydrates you (not as much of water, but it makes the H20 meter go down a bit), but it also removes rads AND heals sanity. Jon immediately declared that Doc Mitchell would probably be picking up a beer habit.

III. And the schoolhouse, which had worker ants inside instead of mantises – Doc M was able to kill one and kite around the rest, fortunately, allowing him to hack the nearby terminal and open the safe, scoring among other things two vials of antivenom, 29 bottlecaps, a super stimpack, and the Stealth Boy Jon was hoping for – plus some meat off the dead ant, because why waste the meat?

This is not the Goodsprings Doc Mitchell originally knew... )

2. Continue editing Chapter 5 of “The Van Dort Vacancy”: Check – got about a page of heist (or, rather, heist escape) shenanigans edited today, covering –

A) Kasimir confirming that Mrs. Pemberly would never have let any tradesmen steal anything from her kitchen, then – after asking where the tripwire in front of the vault door was (Alice pointed it out, as to her Caterpillar was still sitting on it) – inquiring if there were any guards at the tradesman’s entrance; Victor told him that there was supposed to be at least one servant there at all time to greet people and lead them to where they were meant to go, but he wouldn’t be surprised if said servant had been dragged into helping out with the party – after all, it looked like Nell had gone all out! Alice confirmed that the chaos in the kitchen seemed to support that hypothesis, and that she suspected Mrs. Pemberly had recruited all the help she could get from around the place. Smiler cheerfully declared (after pointing out the first tricky tile in the mosaic to Alice when she asked) that that meant the tradesman’s entrance was their best shot for getting out –

B) Prompting Barnaby to happily inform everyone that he would not be going out that door, thanks. Victor was like “what?” causing Barnaby to point out that he couldn’t use that door, he wasn’t a tradesman – quite the opposite, in fact! He didn’t mind if the others used that door, but he would be going out the front, thank you very much! Which you think would have gotten him in trouble with Kasimir –

Except, well, our favorite Spider had to reluctantly admit that Barnaby had a point – he was an invited guest, so it made sense for him to leave through the front with the others. And, in fact, it inspired Kasimir to suggest they all split up, with Barnaby going out the front, Victor and himself heading out the tradesman’s entrance, and Alice and Smiler leaving through the servant’s entrance near the kitchen (with the cover story of taking out the trash or something). Alice, however, said that while she wasn’t necessarily opposed to splitting up, she didn’t think going back by the kitchens was a good idea – Mrs. Pemberly was already waiting on their return, after all. Meaning that if she spotted Alice and Smiler, they’d probably be pulled into service decorating a cake or similar. She was fine with Barnaby leaving separately, but felt the rest of them should stick together. Smiler agreed and advised Barnaby that he should stick with them until they got to the tradesman’s entrance, then break off on his own so it didn’t look like he’d come directly out of the hallway with the entrance to the vault and the two unconscious guards, saying he could always say he just got lost if he got caught in this part of the house. (“Or just get lost, this is a big house,” Alice added.) Barnaby decided that was a plan he could live with, adding that he just had to look after his reputation, you know – he was already going to get comments about “indulging the upstarts” for attending this party. Smiler noted that rich people really seemed to like dragging each other down – Victor mumbled they didn’t know the half of it.

C) And the group then successfully making it back through the hallway traps and out the door at the other end, where Victor was relieved to find just the two unconscious guards from before, and no sign of anyone having come across them. He admitted that was a real piece of luck – Kasimir agreed, but said he didn’t want to rely on that, and urged Victor to lead them on…

And that is where I left off! So yeah, tomorrow Victor gets them within sniffing distance of the tradesman’s entrance, only for everything to start going wrong thanks to surprise Nell. I do still want to split this chapter into two chapters, but I think I’m just gonna edit the whole thing, then skim through it and look for the best break point. Seems logical to me, anyway!

3. Watch something on YouTube: Technical check again in the form of “watching these videos put me in the right mindset for working on ‘The Van Dort Vacancy’” –

A) Some more of “Colouring Books, Trains, and A Great Big Dog – The OX Crew Play BITD” by CaitlinRC (this chunk featuring things like Barnaby getting utterly blinded by the high winds and grit atop the train because he refused the goggles, and Kasimir eating his babysitting certificate out of shame when one of the murderous children they’re traveling with gets charmed by a smoke bomb in the shape of a cymbal-banging monkey and picks it up just as it goes off XD)

B) And all of of “Corpse Bride Moon Dance [HD]” by peanutbuttergold (which is the bit in the film where Emily dances in the moonlight in the forest when she and Victor go Upstairs again so he can “introduce her to his parents” – another one I haven’t watched in a bit, so!)

*shrug* Better than nothing!

4. Get my tumblr queues sorted: Partial check – I unfortunately didn’t get to figuring out my Song Saturday for this week on Victor Luvs Alice (N Smiler) (meh), but I did at least answer my friend thesatiricaldemon’s comment on the “Bugs Bunny vs Light Yagami” ask over on Valice Multiverse! He said “I maintain Columbo as my favorite ‘who could beat Light Yagami’ matchup, however this is becoming a close second;” I replied “I'm sure Columbo would do an excellent job giving Light just enough rope to hang himself, so to speak. :p But there is something to be said for Bugs's ‘just turn the genre to comedy’ approach too. XD” Just a bit of silly fun between friends!

Whew! Not bad!! Though it has kept me up a bit later than expected (mostly because I got distracted by stuff like "why does the Pip-Boy glove exist" and "oh, the YouTube Recommendeds is showing me a potential new BG3 mod for Wyll, that's neat"), so I'd better rush off to bed. Night all!

Less Angy Wednesday

May. 20th, 2026 11:47 pm
crossover_chick: picture of Alice (Wonderland) in front of the swirling purple Wonderland tunnel (AMA: Alice down the rabbit hole)
[personal profile] crossover_chick
Yeah, the irritation abated a bit today -- not all the way, I was still pretty grumpy, but as the day went on I ended up feeling a little calmer. Maybe because there was less stressful stuff happening at work today (and the majority of it happened in the morning), or maybe because I got a little more done, I dunno. Look at the daily write-up and tell me what you think:

Work – As stated, it was a less-stressful day at work for me this Wednesday, which I much appreciated. The main things I did today were:

A) Go through some pledge cards returned from our processors because the credit card information on them had failed or couldn’t be processed (by virtue of the card-holder putting her name and no other information), or the donor already had a pledge, and contacted who I could (I THINK I have figured out who the person who just put her name is on our system, but I wanna be sure before trying to contact her)

B) Take a credit card call and attempt to update a woman’s pledge to be on automatic payments...only for the system to crap out and give me a blank screen when I tried to put in the actual card. Cue me having to let the lady know I’d call her back and take the long way around into the actual credit card processor’s site so I could do it directly on there. >( I e-mailed them about the issue after I finally got the donor sorted, but who the fuck knows if they’ll ever get back to me

C) Have the biweekly useless credit card call with our contact at the credit card company, who as usual had no updates for me on anything *sigh*

D) And go through the rest of the exceptions and mark a bunch of people inactive or deceased – or both, in the case of a spouse dying – and cleaning up some other roster maintenance issues I stumbled across along the way

Not too bad, apart from that nonsense with trying to add that lady’s credit card. *grumble* I hate our credit card provider so much...we’ll see what happens tomorrow!

To-Do List

1. Get in a workout: Check – another night on the bike, another night with the F:NV Dust playthrough by Many A True Nerd! Today’s pedal session saw me get through –

A) The last ten minutes of “Fallout: New Vegas - Dust - Ashes to Ashes!” Jon’s “getting my feet wet” prologue episode finished off with him checking out the remaining starting locations available, including:

I. The rest of the “Hidden Khan Armory by Red Rock Canyon” starting location – having managed to avoid the tunneler by the ruins of the house that hid the armory, Doc Mitchell made his way into the canyon, and discovered that the remains of the Khans’ territory had been taken over by tribals! Very unfriendly tribals who wanted to beat him to death for stepping foot in their lands. He ran circles around the longhouse to avoid the ones outside, then ducked inside and tried to take out the ones in there with a stick of dynamite on the basis of “if I die, you’re all going with me” – only to not kill any of the tribals, leading to him getting an axe to the head. Whoops. XD At any rate, Jon didn’t think it was the best starting location, but admitted you could probably do something with it if you could get some good guns and armor…

II. The Followers Safehouse! Which had some lovely, fairly clean beds, a pipe rifle and ammo, a Nuka-Cola in the fridge, and some corpses to loot, one of which had a lovely large backpack on him (-2 to Agility, but +35 to carry capacity, so yay). Venturing outside put Doc Mitchell not that far from Vault 22, causing Jon to muse about the viability of just running in there, as the upper levels weren’t actually that bad monster-wise...then he remembered that the entrance was guarded by mantises and started rethinking that plan. He also considered making a run for Jacobstown, but also scrapped that idea because he’d have to go through the forest and that was full of nasty insects on a good (aka, non-“Dust”) day. On the other hand, he was happy to note that there were plenty of farms along the northern edge of the map that he could raid, AND the safehouse wasn’t that far from The Strip, which he thought would be a good place to go to learn things and figure out where to travel next. (As someone who has read the TV Tropes page for this mod and knows how UTTERLY DEADLY The Strip is...oh, Jon, you are going to LEARN.)

III. Yet Another Shack! This one containing a makeshift scythe, a 9mm revolver and two bullets, a bunch of empty tin cans (making Jon think this was someone who tried to hole up here, but was forced out by the food running out), and a checklist with the entries “Scout perimeter [X], Catch dinner [X], Eat dinner [X], Die [ ] Two bullets left. Here goes nothing.” Jon immediately was like “so I just moved into this guy’s life Scott Bakula-style when he was about to kill himself” – Quantum Leap reference if you’re not sure (took me a moment to get it!). Anyway, Jon ventured out to see what was what, and promptly learned two things:

One, that the shack was actually Raoul’s shack, Raoul being a ghoul companion you can recruit in the regular game (he’s nowhere to be found here because the companions are all dead by this point in time)

Two, that that meant he was in a part of the world absolutely SWIMMING with deathclaws and cazadores. Jon immediately understood better why this version of Doc M wanted to kill himself, and naturally his time in this part of the world ended with him being killed by a deathclaw.

IV. And The Legion Safehouse! Which, uh, featured quite a lot of gore on the floor to start, because apparently there was a hell of a fight before Doc Mitchell arrived in this version of reality. Worse yet, the few available lootable corpses didn’t have much on them, with Doc M only getting a makeshift pistol with two bullets for a weapon – and when he went outside, while he found a nice handy campfire to cook food on, he also found a whole bunch of ghouls in the “test ground” just beyond the hills, ready to come at him and murder him. So not a great location! As you might imagine, shortly after this, Doc M died to Ghoul Reavers – though, with the help of some lucky crits (and the Reaver being unable to figure out how to get up on the rock to him), he made a fantastic last stand and took out the first guy trying to get him with the makeshift pistol! Jon demanded we remember this version of Doc M did that, and so I have recorded it for posterity. *nods*

Solid stuff! The episode ended with Doc M back in the strange corridors of The Beginning, though, with Jon thinking about what he’d seen and commenting that he’d like to respec the good doctor before starting the series proper, which led into…

Doc Mitchell finally starts his for-sure canon adventure! )

2. Continue editing Chapter 5 of “The Van Dort Vacancy”: Check – I returned to the heist in Duskwall tonight, working my way through –

A) Victor finally opening the safe for everyone and informing them that, while what was inside was mostly documents – deed to the cannery, contracts with various ships, his parents’ wills – there was a drawer full of “petty cash” – AKA, ten satchels with a Coin’s worth of scales in them each. Kasimir gently nudged him out of the way to verify, then, once he was satisfied Victor was telling the truth, proposed an even split of five Coin each. Barnaby promptly swooped in to be like “Oh, I’m sure Master Van Dort and his friends won’t mind if we take six or seven” –

Prompting Alice to inform him that she took on six Bluecoats at once with a kitchen knife and won, before she and the others killed Bumby. Barnaby immediately decided there was something to be said for an even split between the parties. XD

B) Victor taking a couple of satchels, then offering one to Smiler and Alice, explaining that he hoped they knew he wasn’t about to run off with the money, but if it would make them feel more comfortable to hold onto at least some of it, he was fine with that. Smiler promptly reassured him that they knew he wasn’t about to abandon them, closing his fingers around the satchel –

And then Alice was like “we do know that, but it makes sense to split up the money, just in case – gods forbid – one of us gets caught so we don’t lose the entire take.” Cue Smiler agreeing and reopening Victor’s hand. XD In the end, Victor and Alice both took two satchels each (since they had bags and thus more carry capacity), while Smiler took one. Money successfully split!

C) Victor hoping they could get back out without any trouble, and Smiler pointing out that they didn’t see anything getting in their way – all they had to do was walk back down the hall the way they’d come! Even if Slugs woke up again (which Victor was sure he wouldn’t), they knew now that Victor could tell him to stand down. Alice agreed, but said that the tricky bit would be getting out of the house, and asked Victor where the best exit was – Victor said the tradesmen’s entrance after a quick think. Kasimir told him to tell them about on the way, as he wanted to get going now that they had the money – Victor obligingly shut the safe while explaining that the tradesmen’s entrance was just a few hallways away and led back to the same courtyard as the servant’s entrance. Smiler asked why the tradesmen didn’t just come in the servant’s entrance then –

Prompting Barnaby to go “because they’re tradesmen” as if Smiler should automatically know what that meant. Victor explained more helpfully that Nell wanted them to have a separate entrance to get them in and out of the house quicker (especially the night soil man, who tended the toilets), and to keep them from stealing snacks – noting with annoyance that Mrs. Pemberly wouldn’t let such a thing happen anyway. She is indeed an old battle-axe! And we like that about her. :p

And that’s where I left off! Tomorrow, the escape continues as the gang proceeds back down the hall and Barnaby says he won’t be going through the tradesmen’s entrance because, well, it’s just not him. :P Oh Barnaby, you gorgeous liability...

3. Watch something on YouTube: Technical check on the basis of I watched my usual “research videos” to prep for working on “The Van Dort Vacancy” above, which tonight included –

A) Another few minutes of “Colouring Books, Trains, and A Great Big Dog – The OX Crew Play BITD” by CaitlinRC (including Mumbles of the Gut-Cutters very efficiently stabbing a man to death and Edvard kicking to pieces some Astor-brand Shrek Lanthorns – you’d understand if you’d seen the series XD)

B) And the whole two minutes of “Tim Burton’s Corpse Bride: Piano Duet” by VyrovCZ (which, naturally, was the piano duet between Victor and Emily – I hadn’t watched the clip in a while, so I figured it’d be a nice change)

*shrug* I’ll take what I can get! Especially when it involves funny Oxventure Presents: Blades In The Dark clips. :)

4. Get my tumblr queues sorted: Technical check and check – you’ll see what I mean down below –

Victor Luvs Alice (N Smiler) – Didn’t do anything with my queue tonight over here, but I did straight-up reblog an important post from littlefingies about how we have until Friday, May 22nd, to submit public comments to the FCC in an attempt to get them to rethink doing a new TV ratings system that warns people about “transgender and gender nonbinary programming” and “the discussion or promotion of gender identity themes.” *shakehead* Just another day under this administration, folks!

Valice Multiverse – And over here, I put the two anon asks that I discovered late last night into my queue this morning:

A) One stating that they’d discovered a new word on Twitter, “indislop,” that had been invented “in response to a bunch of independent animated shows being high on popularity at the moment” – and following that up with, in summary, “how do I delete Twitter, like go back in time and make sure it never existed, it’s horrible there and I hate it.” *nods* Mood. I had Cuddlepile!Smiler respond that, unfortunately, time travel wasn’t real, but they could at least provide a WikiHow article on how to delete your Twitter account, with Cuddlepile!Alice adding that, maybe someday, a real life Doc Brown or The Doctor or the like would show up and allow us all to right a few wrongs. If only…

B) And one posing the question “If bad dreams are nightmares then are good dreams daystallions?” I had Forgotten Vows!Alice comment that she understood the logic behind the anon’s thought, but that using “daystallions” automatically made her associate the term with “daydreams.” Though, as she was pretty sure most daydreams were nice fantasies, she allowed that the term could still work.

Hooray for getting those sorted in time for the Wednesday queue!

Other: Finally finished my comment on Nebby’s “MediEvil Resurrection II” fanfic, hooray! Now I just have to answer her comment on “Londerland Bloodlines: Downtown Queensland...”

Yeah, not too shabby, I suppose! And now it is time for me to head to bed! Fortunately, it is rather cooler tonight, since the heat was chased away by some rain earlier. Very glad of it, let me tell you! *nods* Night all!

No Talk Me Angy

May. 19th, 2026 11:48 pm
crossover_chick: Doc looking very sarcastically over his shoulder (BTTF: in a sarcastic mood)
[personal profile] crossover_chick
Yeah, I was in a very grumpy mood today, which I think is a combination of having to deal with the extreme heat that hit today (it was 93F or so for a high, which broke the old record of 92) and the onset of PMS -- it is starting to come up on that time of the month for me! And PMS would explain why the grumpiness came on so suddenly. *shakehead* Hormones suck and should be banned, especially in hot weather. Ugh. At least it's only supposed to last one more day, and then we get some thunderstorms to cool things off again... Anyway, here's the write-up of how my day went:

Work – Was a bit of a frustrating day at work today – or, perhaps more accurately, a bit of a frustrating afternoon, as the morning was pretty dull overall. My tasks for the day ended up including:

A) The usual morning reports and check-scanning

B) Helping my coworker and the printer guy test out the new printer for envelopes that we got today – which was stressful, but more for them than for me, as I didn’t actually have to test-print anything until the very end. ...Where, of course, we had some trouble getting the damn thing to print from the envelope feeder. *grumbles* Printers – they are evil.

C) Taking a couple of credit card calls, including one guy doing a one-time gift and one guy updating his card on all three of his pledges (supporting three parishes)

D) Taking a couple of calls from one of the parish secretaries to add new parishioners

E) Taking a call from a couple having trouble with the website...and spending thirteen minutes on the phone with them trying to figure out why they couldn’t log in and attempting to see if I could reset the husband’s password, only for the wife to object because she was sure they’d forget to change it. Honestly, them talking over each other and getting confused as to whether or not they’d even given this year was the main reason the call took so long. *sigh* Fortunately, they eventually asked if I could just take the gift over the phone, and I was able to do that for them. But yeesh.

F) And helping my coworker try to figure out some weirdness on someone’s pledge billing after she had a long call with a donor, where some gifts that he made at the end of last year (which had to be credited to THIS year’s Appeal as we go by fiscal year) were showing up as payments on the pledge he recently sent in, despite not actually being attached to said pledge. She sent an e-mail to the database people to figure out how they do the billings, because – that’s not right, as you might imagine.

Yeah, I think you can see why some of that would be frustrating. *sigh* And tomorrow I get to have another useless call with the credit card people, yay… *shakehead* We’ll see what happens beyond that.

To-Do List

1. Get in a workout: Check – another night on the bike, another night with “Fallout: New Vegas - Dust - Ashes to Ashes” by Many A True Nerd! Tonight’s chunklet of “Post-Post-Post-Apocalyptic Doc Mitchell Comes To Terms With The Mojave” featured –

A) Doc Mitchell leaving the Ant Mound barn and heading east (with Jon musing about how hunting animals for meat might be a little less viable in this game because there’s just generally less wildlife then there is in Fallout 3 and Fallout 4 – side effect of being set in a more-built-up area!) and coming across an abandoned caravan, with a corpse inside. A corpse with a eulogy on him, written by his son, which revealed that he was Hank Jacobson Sr., that he’d been a good father, and that, even in the darkest times, he’d never lost hope, and he’d imparted that to Hank Jr., who vowed to carry on in this hell for his sake. Awww. It was a very sweet moment –

Slightly ruined by Jon noting that Hank Jr. could have taken a moment to BURY his dad, since coming across graves you could dig up was a thing in Fallout: New Vegas. XD But then you wouldn’t be able to come across Hank Sr.’s body with his touching eulogy! And, as Jon himself noted a moment later, there was no guarantee Hank Jr. had a shovel. Can’t dig a grave with your bare hands!

Doc Mitchell travels the wasteland and dies a lot, mostly to tunnelers )

2. Continue writing Chapter 1 of “Londerland Bloodlines: Downtown Queensland”: Check – got a little over a page done today, covering –

A) Alice warning Knox not to get too comfortable about the situation between the Camarilla and the Anarchs Downtown staying Downtown – after all, Therese and Jeannette had both thrown their lots in with the Camarilla and Anarchs respectively, so… Knox was like “don’t remind me” and commented that he was very glad Tung was not into the politics, as it made life easier – an envious Alice was like “as someone with no choice but to be into the politics, I bet it does.”

B) Alice then steering the conversation back to its intended topic – namely, figuring out what was going on with Victor and his weird “Alice needs me” sense. Fortunately, Knox had done a lot of research on ghouls when he first got recruited by Tung (because he wanted to know what cool powers he’d be getting and what sort of things he needed to look out for), and he actually remembered reading about something that sounded a lot like what Alice had described – a special ability that some ghouls ended up with called “Blood Empathy.” Alice was extremely relieved to learn that Victor’s thing was a known quantity instead of a strange never-before-seen phenomenon – unfortunately, Knox couldn’t tell her what caused it, just that it was something that popped up in ghouls every so often. And that he wished he had it, as it would make serving Tung easier (less e-mails, for a start). Alice warned him that that depended on where he actually was in relation to Tung, as Victor seemed to have a range – her distress over what had happened at Grout’s hadn’t hit him until she was back Downtown. And then had pounded at him for a while because she hadn’t gone straight home, which she now felt guilty about. Knox reminded her that she hadn’t known and that he was sure Victor was fine in the end – Alice admitted they’d both felt a lot better after he built her that blanket nest. :)

C) And Knox, after Alice thanked him for the information, leaning in and asking if Alice might do him and Tung a little favor in return. Alice was amenable (especially since she wanted to stay on Knox and Tung’s good sides, given what they knew about Victor) and asked what they needed; Knox confirmed she was heading to Hollywood to head into the Warrens there and talk to Gary, then explained that Tung had recently lost a data CD down in said Warrens and needed to get it back. And couldn’t go and fetch it himself as he was on the outs with some of the regulars down there. Alice said she could look for it, sure, but was surprised Knox wasn’t going down himself – Knox explained that Tung was pretty sure he wouldn’t get a good reception, especially as a ghoul. People like him were supposed to stay above-ground and take care of everything up there, after all! But since Alice was going to be down there already… He then sweetened the pot by explaining Tung was willing to trade some hacking tips for the CD’s safe return – Alice was only too happy to improve her hacking skills (and rely less on Wonderland’s cryptic hints when it comes to passwords), so she promised to keep an eye out for it.

*nods* Not bad! I’m kind of glad that I thought this would be a good way to slip in Tung’s little side quest – Alice has ended up not reading her e-mail much in these stories, so having it passed through Knox works a lot better. :) I left off with Alice saying her goodbyes to Knox and preparing to head out – next time, she bumps into Jeannette before she gets out the door! Because I can’t set up her thinking she should warn the sisters they need to be a little more openly combative and not pay it off. *nods*

3. Watch something on YouTube: No check – even if I’d had the time after the Workout Video Write-Up, I spent most of the rest of my evening crafting a comment for the latest chapter of my friend Nebby’s fanfic “MediEvil Resurrection II” (she just put it up the other day). We’ll see what happens as the week goes on, but I do not have high hopes.

4. Get my tumblr queues sorted: Half check – due to working on the aforementioned comment for Nebby’s fanfic (which I didn’t even finish, because we all know that I’m fucking wordy), I actually completely forgot to even look at Valice Multiverse until just a couple of minutes ago – and, of course, because I forgot, I had two asks and a comment on the “Light Yagami Vs Bugs” ask waiting for me. *sigh* So I guess I’m going to break my usual routine and do something about those tomorrow. I did, however, get my Victor Luvs Alice (N Smiler) queue sorted for the next three days, slapping up:

A) The movieposters1 Corpse Bride poster (the extra-blue one) for Wednesday

B) The sleepygummy The Smiler mood boards (in varying tints) for Thursday

C) And the wisteriasorrows Alice: Madness Returns fanart (of Alice floating in a lily-pad-filled pond in her Siren dress) for Friday

So that’s at least something.

And I really have to go to bed, so I'm going to leave that there for now and fix the spacing tomorrow. We'll see if Wednesday is any better -- night all! EDIT 5/20/2026: Spacing sorted!

Middling Monday

May. 18th, 2026 11:47 pm
crossover_chick: picture of Alice (Wonderland) in front of the swirling purple Wonderland tunnel (AMA: Alice down the rabbit hole)
[personal profile] crossover_chick
Yeah, it wasn't a particularly great day, especially in regards to Dad's health -- they're still struggling to figure out what the hell is going on with his neck, and he had real trouble eating tonight. :( I am so fucking hoping they can figure out what the hell is going on with him so we can DO something about it... Anyway, even with that, I did manage to get some stuff done, as per the write-up:

Work – Was a decently-busy day at work – not much in the way of calls (my coworker took the only one we had), but I still had plenty to do, such as:

A) The GL, which didn’t take that long but ate up about an hour and a half given there were some credit card gifts I had to track down

B) Some obituaries from the paper, which led to me doing some other roster maintenance stuff along the way (lot of merging records under slightly different names)

C) Helping stuff envelopes for a mailing (my coworker did half and left half for me)

D) Putting on some more Easter Collection (five more parishes sent in their checks, yay)

E) Helping my coworker and our regular Fiscal contact with some questions (which involved showing my coworker how to add a payment to a pledge, and looking up a bunch of transactions on our credit card system to make sure they’d all been uploaded for Fiscal)

F) And looking up why someone submitted a pledge when they already had a recurring gift (I’m 99% sure it’s a “have to let the parish know” thing – guys, we send reports, THEY KNOW)

*shrug* Nothing particularly fun or exciting (the Fiscal thing was in fact kind of stressful because I did expect to find some bullshit – fortunately I did not), but it made the day go by! I did snag some more newspaper puzzle pages though, just in case. We’ll see how tomorrow goes!

To-Do List

1. Get in a workout: Check – got back on the bike tonight, and stuck with Jon of Many A True Nerd to watch the first episode of one of his older series – “Fallout: New Vegas - Dust - Ashes to Ashes!” If you’re wondering what “Dust” is, it’s a mod for Fallout: New Vegas that’s meant to be a sequel to the original game – except, in this sequel, pretty much everything that could go wrong after the NCR won the Second Battle of Hoover Dam did. The Cloud from the Sierra Madre got unleashed on parts of the Mojave; the Tunnelers from “Lonesome Road” managed to invade; there was apparently a plague; and oh yes, Hoover Dam has gone dry. As a result, some years after the end of the main game, the Mojave Wasteland is a horrific wreck of itself, and your character has exactly two goals: Survive, and get the hell out. While I’m not sure it’s something I’d want to play, I’ve been intrigued by the mod’s whole deal ever since stumbling across its TV Tropes page –

And what better way to experience it without playing it myself than a Jon playthrough! :) Because we all love a Jon playthrough of a Fallout game, they’re fun. This first episode has so far featured:

A) Jon, after explaining the whole deal behind “Dust” (which he was inspired to play after taking on its spiritual successor, “Frost,” for Fallout 4 – that one’s a prequel set a few years after the bombs dropped and is also very survival-horror-y), creating his character – Doc Mitchell. The kindly doctor in Goodsprings who patches you up at the start of F:NV proper, if you need a reminder. Yes, apparently five years before he did this series, Jon promised the masses that one day he would play Doc Mitchell in a Fallout game, and the start of the “Dust” series was that day! Granted, the version of Doc M that he was playing was one who had SEEN SOME SHIT and was a little on the ghoulified side as a result (not full ghoul, but you could see the process starting to take place), but honestly that just makes sense given the situation. If you’re curious, his stats were Strength 8, Perception 4, Endurance 6, Charisma 1, Intelligence 9, Agility 7, and Luck 5; his tagged skills were Melee Weapons, Sneak, and Guns (yeah, he didn’t tag MEDICINE as a DOC MITCHELL skill – but then again, I don’t think Doc’s healing anybody these days); and his traits were Skilled (to get the automatic skill boost) and Heavy-Handed (to increase base damage with all melee weapons at the cost of decreased critical hit damage). Hopefully this is a combination that creates someone capable of surviving in the Dust Mojave!

B) Jon then taking a walk through the three rooms that make up the pseudo-level “The Beginning” (with its tribute to “Dead Money” at the very start, complete with radio playing the song “Let Go” and a “LET GO” scrawled on the wall beside it – Jon is of the opinion that the creator of this mod must be “Dead Money’s” biggest fan) to pick where he wanted to start out! Because there’s a number of places where you can have your character spawn into the Mojave at large, and each of them can be accessed from this bizarre starting area via its creepy shadowed doors. A bit of eenie-meanie-minie-moe in one of the rooms later, Doc Mitchell chose to enter hell via the “Abandoned Warehouse,” which proved to be the warehouse pretty much right next to McCarran. Nice!

Doc Mitchell comes to grips with the horrors of the Dust Mojave below )

2. Continue writing Chapter 1 of “Londerland Bloodlines: Downtown Queensland”: Check – tonight’s rough-draft-writing session covered:

A) Alice arriving at The Asylum via the usual route of cutting through the alleys, and discovering that, for once, serial public urinator Mark was not peeing by the payphones – which she considered a bit of a shame, since he would have provided an easy snack. She comforted herself by deciding that maybe this mean that her suggestions to start using indoor toilets more had started sinking in, which would be better for everyone involved – the Queen of Hearts objected, commenting that it was typical of Alice to consider the loss of a regular meal a good thing. Alice snapped back that there were plenty of people for her to bite in the club, prompting the Queen to insist she choose one because they shouldn’t meet nobility (aka Baron Isaac) on an empty stomach and the Duchess to chime in and agree it was only right Alice be at her best when meeting her betters. Alice pointed out that she doubted any Anarch Baron would want to be treated as nobility, given their whole deal, but promised the ladies she’d see if anyone wanted to indulge her so she could sip from them once she checked if Knox was there.

B) Alice fortunately finding Knox very easily, locating him at a table tucked in a corner – he greeted her very warmly and asked if she and Victor had found each other all right. Alice assured him they had and thanked him for sending Victor her way – Knox assured her it was no problem and shared how distracted poor Victor had looked when he’d first spotted him. And how he accidentally scared the guy when first approaching him, prompting Alice to agree that Victor was a bit skittish...but also very sweet, aw. :)

C) And Alice starting to tell Knox about Victor’s weird “Alice is in trouble and I need to go help her” sense – only for the conversation to get derailed when she mentioned how that had made Grout’s mansion a “treat” for both of them; Knox revealed that he’d heard all about that mess, and how Nines was apparently mixed up in it, letting slip that Tung was certain the blood hunt was going to cause a lot of trouble, as Nines was just too popular and the Anarchs were going to want to get their own back. Alice confirmed that the ones in the Last Round had been up in arms, with Knox going “I bet” –

And then leaning in and asking her quietly if she really had seen Nines there or not. Cue Alice telling him she saw someone who looked like Nines, but who was acting very weirdly, so she would NOT swear that it was actually him – especially not after what Jack had told her about some vampires being able to look like others. She was quite certain, like Jack, that it was a smear job. Knox promptly started complaining about shit getting tense and how he was glad it wasn’t reaching Santa Monica. Alice will advise him tomorrow not to count on that. :p

*nods* Not bad for a night’s work! Tomorrow, Alice will get the conversation back on track to Victor’s weird ghoul thing, and finally learn a bit more about what it is! Because SOMEBODY’S gotta know, and it may as well be Knox.

3. Watch something on YouTube: N/A, too busy working on the Workout Video Write-Up. Still considering just retiring this entry on the to-do list as I don’t seem to do it very often anymore.

4. Get my tumblr queues sorted: N/A, as is par for the course on a Monday – we’ll get the Victor Luvs Alice (N Smiler) queue for the week sorted tomorrow! Shouldn’t be too hard, given all the stuff I dragged out of my tracked tags on Sunday. :p

And there we have it. And now, as usual, it is time for me to head to bed. Tomorrow we apparently have a heat advisory, so THAT'LL be fun. *grimace* Stupid humidity moving in and making everything worse...oh, New England weather, why are you like this... Anyway. Night all!

Hot But Pretty Productive Sunday

May. 17th, 2026 11:49 pm
crossover_chick: Doc in goggles and holding a big old plug with the words "feeling sparky..." (BTTF: feeling sparky/creative)
[personal profile] crossover_chick
Yeah, the temperature soared into "middle of summer" temps today -- our little temperature reader thing claimed it was in the 90s at one point, and I totally believed it! Fortunately, it was a pretty dry heat, which made it much more bearable. It's always the humidity that REALLY gets you, people! *nods* However, despite nearly melting, I ended up having quite a solid day on the old computer...

Tumblr: Ended up having a pretty damn productive day on the old tumbls, getting stuff done on both of my blogs –

Victor Luvs Alice (N Smiler) – Over here, I spent the time before lunch going through my tracked tags (and, in one case, a variant of said tracked tag in a desperate attempt to find something I wanted to reblog – thank you, “#the corpse bride”) and putting a bunch of posts into my drafts for later queuing! Specifically:

A) Two posts by vesperthebagel featuring “blinkie” banners –

I. One featuring banners for a bunch of Alton Towers rides, including The Smiler, Oblivion, Th13teen, Rita, Spinball Whizzer, Toxicator, Wicker Man, Galactica, and Nemesis Reborn (all very nicely done, though hilariously The Smiler’s blinking border looks almost static compared to the others because it has the least contrast)

II. And one featuring a banner for Taskmaster (apparently a redo of an older, less high-resolution one – as a Taskmaster fan I had to grab that one as well)

BIG haul of reblogged posts below )

Whew! Yeah, got a lot of stuff to fill out my drafts on that tag trawl. Though, again, rather lacking in Corpse Bride stuff...at least I found a few posts I wanted to throw into future queues! Hopefully the next look through that tag will be more fruitful.

Valice Multiverse – And over here, I chucked another anon ask into my queue this eve (right before posting this entry, in fact), featuring Light Yagami from Death Note trying to off Bugs Bunny with the Note...only for Bugs to confuse him by constantly pretending he was spelling Bugs’s name wrong, then startle him into tossing the notebook and pen so Bugs could grab them and draw an unflattering picture of Light in the Note’s pages. XD I turned the scene in the ask into something Inevitable High School!Smiler was watching on their phone, and had them respond to it by laughing and noting that Bugs was not going to give Light the easy way out by putting his name in the Note – no, he was just going to make Light WISH he was dead –

Then had Alice, also watching the fan animation, wonder if Bugs had actually condemned Light to death, because, well, he’d drawn the guy’s image in the Death Note. Smiler said that they were pretty sure you had to write the person’s name and a cause of death in there – but then admitted that this cartoon could go in any direction, and that they should continue watching to find out. XD Fun little ask – I like goofy stuff like this. Much nicer to answer than some of the heavier stuff the anons throw at me sometimes!

Fallout: New Vegas: I really wanted to play F:NV this weekend, so – despite being a touch worried about how long this subsequent write-up would take – I went ahead and fired up the game this afternoon after lunch! Ended up playing for just under an hour, with Courier Victor learning more about the Vikki & Vance Casino and its namesake crime duo; discovering the sheriff’s office outside – and the corpses within; doing a bit of inventory management and discovering the corpse of a fellow courier; and sneaking into the Bison Steve and doing a bit of computer hacking! And if you would like a more detailed version with screenshots:

A) I picked up where I left off last time, with Victor hanging out in the Vikki & Vance Casino with the rest of Primm’s surviving residents, having just learned that his best bet to figure out where the hell the people who shot him went would be to rescue the town’s deputy, Beagle, from the Bison Steve Hotel across the way. Before he got going on that, though, he decided to take a moment to talk to the protectron with a cowboy hat that he’d seen wandering around the casino, because – well, why wouldn’t you? XD Besides, I think Victor had been wondering who that particular cowboy robot was from the moment he learned that it wasn’t the one who hired him (as a refresher, that was Victor the Securitron, aka Victortron). The Protectron welcomed him with a warm “Howdy pardner! Welcome to the Vikki and Vance Casino and Museum,” and when asked who he was, replied, “Primm Slim at your service! Authentic cowpoke and official spokesbot of the Vikki and Vance Casino and Museum! Yeehaw!” Victor, amused and intrigued, asked who Vikki and Vance even were – a surprised Primm Slim inquired as to if he’d been living under a rock, and informed him that they were “this nation's fourth or maybe fifth most infamous celebrity outlaw couple ever, that's who they was!” He offered to tell Victor their story if the courier had a minute – Victor most certainly did, and an excited Primm Slim told him the whole tale – starting with how they were not Bonnie and Clyde copycats, thank you very much: “Fact is, they begun their crime spree two days before Bonnie and Clyde robbed their first bank – so who was copying who?” He then went on to admit that “Vikki and Vance didn't exactly cut a wide swath of murder and bank robbery across the central U.S., like Bonnie and Clyde did. It was more like a narrow swath of shoplifting, check-cashing fraud, and gas pump driveoffs – but crime is crime! They drove reckless, too,” before launching into the thrilling end of their spree: “Having lived by the gun – well, Vance owned one, anyway – it was only fitting that the duo of desperados would die by the gun. Perhaps it was fate itself that accidentally drove them into a crossfire between police and a gang of bank robbers in Plano, Texas. Or maybe they just didn't notice until it was too late. It's been said that Vikki would have tried to cash a bad check in that bank, had she lived. We'll never know for sure. All we know is that the crossfire tore the car and both occupants to pieces, and the police issued an official apology.” He finished up by telling Victor that he could see their death car nearby, along with Vance’s machine gun in the case next to it, and giving him a brochure talking about how the gun was one of the highlights of the museum. XD A most engaging yarn! You gotta love Fallout’s sense of humor.

Victor investigates a missing gun and becomes Temporary Sheriff below )

Workout/YouTube: Well, I did have to watch something else first – the music video for OK Go’s “The Writing’s On The Wall” (a sad song about having a final good night with a partner before breaking up, with the music video featuring loads of cool optical illusions) – but Jon did upload the first episode of his newest series in time for me to watch the first twenty-nine minutes with my workout and the final eighteen after supper. And what was said first episode of said new series, you may ask?

“Fallout 3: The Worst Wanderer!” AKA the return of none other than Useless Steve! :D Useless Steve, if you need a refresher, was the star of Jon’s “Fallout New Vegas: The Worst Courier” series (and its follow-up “Fallout New Vegas: Old World Blues – The Level 1 Naked Useless Survival Run”) and was the most useless character in the Mojave Wasteland due to starting out with all of his SPECIAL stats at 1, all of his skills at 5, and with no helpful traits whatsoever. He ended up managing to become at least somewhat useful by the Second Battle of Hoover Dam, helping win it, and the game overall, for the NCR, then repeated the trick when Jon bumped him back down to his terrible starting stats before throwing him into Big MT with nothing but his underwear to his name – but it was always an uphill fight to figure out how to get him to do anything competently. But Jon loved the battle, and had decided it was finally time for Useless Steve to come back in a new adventure in the Capital Wasteland! And this version of Steve has it even harder than his Mojave counterpart thanks to Jon adding an additional rule to the challenge –

Namely, this Useless Steve can never level up. Thanks to the power of console commands, not only are Useless Steve’s stats stuck at 1, his level is as well. So now he has to complete the game relying solely on apparel, drugs, bobbleheads, and skill books (which add +1) to get him through all the challenges. :D How did things go for him in this opening episode? Well:

A) After his slightly-traumatic birth (Jon still thinks it’s amazing FO3 starts with you being born in FIRST PERSON), his childhood in Vault 101 went quite well – Jon glossed over most of his time in the vault before the big escape sequence, as basically nothing Steve did in any of the little tutorial/character creation vignettes would have any impact on the challenge, but he did make it clear that Useless Steve peaked as a one-year-old (as he HAD to give the guy proper SPECIAL stats when first selecting them from the baby book – he wasn’t allowed to bump them down to the canonical “1 in everything” until Steve’s 10th birthday party, when he received his Pip-Boy), and that Steve definitely skipped his GOAT, (using more console commands to remove the game’s attempt to force him to tag some skills), noting that was probably where the trouble started for Steve and warning any kids watching to stay in school. :p

It’s Useless Steve! Being Useless! )

Not bad at all -- I am VERY happy that I was actually able to get that write-up for my Fallout: New Vegas session done BEFORE my workout. :D I think starting the game right at 2 PM really did make the difference there -- have to remember that for future. For now, though, I do need to get to bed, as I do have work tomorrow. At least my window fan is keeping my room reasonably cool...night all!

Chores Saturday

May. 16th, 2026 11:49 pm
crossover_chick: Doc snoozing on his couch (BTTF: exhausted)
[personal profile] crossover_chick
Yeah, today was a Saturday mostly dedicated to getting stuff that needed to be done done offline in the real world, as the write-up shall prove out:

Cleaning, Laundry, Granola & Nair: Yes, this Cleaning Friday, not only did I have to do my monthly laundry (blankets and bathrobe thrown in with the usual sheets and PJs – plus, this week, the sweatshirt I’ve been wearing during my workouts because Basement Cold), I also had to make more chocolate granola to have with my weekend bowls of cereal – AND I decided to go ahead and Nair up my armpits and legs because the next few days are supposed to be summery, meaning I’ll be wearing my summer tops, meaning it was time to shed the winter fuzz. As you might imagine, doing all of these various chores took up most of my day. If you’d like a more specific breakdown –

Well just look under here )

YouTube: Surprisingly, there was no CaFae Latte compilation this week – I presume that there weren’t enough shorts to compile into a proper season yet. So instead I caught up on the latest list video from OXBox – “7 Incredible Intro Cinematics the Game Couldn’t Possibly Live Up To!” Mike and Jane talking about those games whose introductory cutscenes blew the actual games they were attached to – even if they were excellent interactive experiences in their own right – out of the water. And may have given new players the wrong idea about what sort of game they were going to be playing:

A) Hyped up by the incredibly 90s two minute live action short of men driving around New York doing crimes that served as the introduction to Grand Theft Auto 2? Surprise – while you get to drive around doing crimes yourself, you’re doing it from a top-down perspective, as the game wouldn’t go proper 3D until GTA3 – and you’re doing it in a weird retrofuture city (which is, admittedly, a better setting than plain old New York)

B) Dazzled by the expertly pre-rendered scenes of various Spartans kicking Covenant ass and taking Covenant names on a war-torn planet that served as the introduction to Halo Wars? Surprise – while you do get to kick Covenant ass and take Covenant names, you’re doing so from above again in a real-time strategy game, directing your tiny tiny troops on the ground to take out the tiny tiny threats.

C) And delighted by the amazing mini-action movie featuring one character being chased by a missile-spewing helicopter and another getting wrapped up in a full-on prison riot that served as the introduction to Tekken 3? Surprise – you get to experience absolutely none of that personally, as what you’re playing is a one-on-one fighting game. One of the best one-on-one fighting games out there, admittedly, but still.

So yeah – basically, the lesson to take from this video is “intro cinematics are to be enjoyed, but never trusted. Not until you’ve played the game at least once, anyway.” :P

Tumblr: In a twist, I didn’t end up doing anything on Victor Luvs Alice (N Smiler) today (though I can at least confirm that Squid liked their birthday fic, so yay), but I did answer an ask over on Valice Multiverse – one about the song “Jolene” by Dolly Parton, of all things. Specifically, it was from an anon who pointed out that, while Dolly begs Jolene not to ruin her life, there’s no indication in the song that Jolene has the slightest clue what’s going on – noting that the unfortunate woman might just be at the grocery story when she gets the call from Dolly, standing there listening like “...what?” XD I had Cuddlepile!Alice respond admiting that she’d never considered that before, and asking the entire reasonable question of why Dolly is calling Jolene rather than, you know, talking to her husband, causing Smiler to note that the husband might be just as confused as Jolene, given Dolly’s main reason for thinking he wants to leave her is saying the name “Jolene” in his sleep. Causing them to pretend to be said confused husband and ask Doll if she knows dreams aren’t real. XD Fun ask, even if I DID have to look up the lyrics to the song because I’m more familiar with the parody version where Jolene is a Lovecraftian monster.

Writing: While I didn’t have the time to PLAY Fallout: New Vegas today, I did have time to THINK about it – specifically, to think about my Courier Victor’s backstory! Which I’ve been meaning to get sorted for a while. So, this evening, I went into my Master Doc for F:NV, started a “Backstory” section, and listed out:

A) What is definitively established as the Courier’s backstory in the game (their official work title, Courier Six; a list of places they’ve been on their travels; and their history as the only courier willing to deliver to the community at The Divide...which, tragically, led to them unknowingly delivering the package that destroyed it)

B) What bits of backstory that can be established through dialogue I would want to apply to Victor (having seen the singer Bruce Isaac back when he was performing in the Shark Club in New Reno; extremely skilled with RobCo technology, including successfully interpreting Dr. 8 and ED-E; learned enough about history to know that Ulysses, Courier Five, took his name from former president and general Ulysses S. Grant and not the mythological Ulysses (aka Odysseus); does NOT know anything about the Midwest and needs LR ED-E to tell him what a Chicago is :P)

C) And some of my own personal thoughts about what should be present in his backstory (he probably grew up in California...as the descendant of English immigrants, as I want him to have his proper accent; his parents are still very much William and Nell, super-rich fish merchants; he was more or less raised by robots, explaining how good he is with RobCo tech; and his “Corpse Bride Incident” was actually one with a “Ghoul Bride,” with Emily as a ghoul whose elopement was interrupted by the apocalypse (which, ironically, saved her life as it killed the guy who was planning to murder her). Haven’t decided if she’s mad enough to consider a pack of feral ghouls her “friends” and accidentally unleashes them on Victor’s hometown to celebrate the “wedding,” or if Victor brings her to his town to get her help (and himself some help to explain they’re not really married), only to have to watch her get gunned down. Tragedy either way!)

So that was fun, at least. :) One day I will give him a backstory as fleshed out as Tav!Smiler’s!

Other: And, as already stated, since I got on the computer pretty late today, I forewent trying to squeeze in some Fallout: New Vegas in favor of answering all of Moose’s messages! So that is also off my plate, yay. Sorry it took me almost two weeks, Moose! Ball’s in your court!

...all right, I guess I accomplished a decent amount today. Even if most of it was chores. But now I have to go to bed, as it is VERY late. Tomorrow, I hope to work on my Victor Luvs Alice (N Smiler) drafts; play either Fallout: New Vegas or Portal 2 (we'll see what I feel like); and get in a workout, preferably to whatever new Fallout video Jon will be uploading. *nods* We'll see how things go -- night all!

Quiet Cool Friday

May. 15th, 2026 11:52 pm
crossover_chick: gif with Doc and Marty trying to get out of being written into twisted AUs (Default)
[personal profile] crossover_chick
Yeah, it was another day of low-60s-at-best weather, with partly-cloudy skies occasionally threatening a rain shower -- though it never actually rained, luckily. Weird to think that we're getting summer-like weather starting tomorrow...but then again, that's RI for you -- the weather can be fucking bizarre sometimes. At least it's being bizarre in a pleasant direction for the next few days! *shrugs* Anyway, here's the daily write-up:

Work – Today was one of the quietest, dullest Fridays I’ve had at work in a while – my supervisor wasn’t in because she had to take a sick day; my coworker left early because she had some errands to run; the phone didn’t even ring once; and by lunchtime I’d kind of run out of things to do. My activities for the day consisted of:

A) Doing the GL, which didn’t take very long at all

B) Answering a question about a supposedly-deceased donor (who’d been wrongly marked dead because he shared a name with his late father – happens all the time), which led to me cleaning up all instances of donors with that same name (plus a couple with a related one)

C) Putting on another small chunk of Easter Collection gifts

D) Helping my coworker with a few questions (mostly about a piggybacked check that needed to be redeposited by our processing center)

E) Cleaning my area because it was looking kind of dusty

F) ...and doing the puzzles I swiped from the paper the other day because, seriously, NOT A LOT TO DO.

Yeah – not exactly the most fun of Fridays! But I made it through, and now it is the weekend, yay. We’ll see what Monday brings!

To-Do List

1. Get in a workout: Check – my final night on the bike this week saw me pedal my way through the following –

A) “Forza Horizon 6 | Racing a GIANT MECH to Tokyo” by OXBox! Featuring Mike tooling around scenic Japan in the latest installment of Playground’s open-world driving/racing games, eventually unlocking the ability to do the thing in the title, while Jane played passenger princess next to him on the couch. XD I spotted this in my Recommendeds earlier this afternoon before going down and thought it would make for a fun workout video. :) Highlights included:

I. Jane believing Mike’s starting car had no room for passenger princesses, only for Mike to inform her it actually had room for two, as the driver actually sat in a center seat with room for a person on either side; this then led to Fun Car Trivia with Mike, as he revealed that such central driver seating was actually illegal in the UK, so McLaren – a British manufacturer of automobiles that produced cars with such seating – offset the driver’s seat by like 1.5 millimeters so it was technically on one side. Jane was like “Oh, McLaren.” XD

II. Mike demonstrating how the guardrails on the sides of the road were just “origami,” as per Jane – basically, instead of stopping you from going off the side, they instead just broke away and let you crash onto the landscape below. I guess they figured “eh, people will prefer the breakaway stuff”?

More driving and the mech race underneath )

B) And “Fallout: NV - Gun Runners' Arsenal - Unique Weapons Guide (DLC)” by Caedo Genesis! A video I stumbled across while looking for something Fallout: New Vegas-themed to watch to finish out my workout and decided was worth checking out. It’s basically just a list of where you can buy all the unique weapons added by the “Gun Runners’ Arsenal” DLC and what makes them, well, unique. I won’t go through all of them, but I will give you one from each vendor:

I. From Cliff Briscoe in Novac, you can get the Microfusion Hyperbreeder Alpha, a recharger pistol that has better base and crit damage than the standard AND is fully automatic, meaning it apparently recharges faster too (which, of course, you want). Plus it just looks cool.

II. From Knight Torres in the Hidden Valley BOS Bunker, you can get Greased Lightning, a super-fast power fist that can dish out three attacks per second as per Caedo! Has the lowest base damage of all the power fists, admittedly, but when combined with the right perks, you’ll be hitting the enemies so many times it won’t matter.

III. From the Vendortron in the Gun Runners’ booth outside of New Vegas, you can get Two-Step Goodbye, a ballistic fist that has slightly less regular damage than its ordinary cousins, but an incredible crit kill effect – basically, get a critical on a lethal hit with this thing, and shortly thereafter your enemy will EXPLODE, dishing out a decent amount of damage to everyone in a short radius. VERY nice if you like exploding people!

IV. From Mick & Ralph’s in Freeside, you can get the Nuka Breaker, a large Nuka-Cola neon sign that you can use to pummel people and which shocks enemies on critical hits (meaning it’s excellent to use against robots). If you’re wondering how the hell they came up with this, it’s actually a reference to “Nuka Break,” a fun little Fallout miniseries about a Vault Dweller, a ghoul, and a slave they freed from New Vegas wandering around having adventures. So that’s cool. :)

V. And from Gloria Van Graff in the Silver Rush (also in Freeside), you can get The Smitty Special, a modified plasma caster that does half-damage compared to its ordinary brethren, but – like the Hyperbreeder Alpha – is fully automatic, meaning you just have to hold down the trigger and keep your target in front of them to kill them. :P

There you are – a bunch of ridiculous awesome weapons for all your ridiculous awesome weapon needs. :p

2. Continue editing Chapter 5 of “The Van Dort Vacancy”: Check – edited another page and a bit this evening after Game Night (Blizzard Game – Dad won both times), which included –

A) Victor telling Smiler that the weird discs on the wall were Coins – and when Smiler was like “what sort of coins?” clarifying that he meant “Coins with a capital C.” As in, the unit of money used to define how rich someone is. Cue Smiler being absolutely gobsmacked that physical Coins were still being minted (Victor explaining the bank only does it for very special clients, and, well, his rich parents counted); Alice pointing out that one Coin is equivalent to a week’s wages for most people, and goggling over the fact the Van Dorts have a wall of them for show (Victor: “I told you it was over the top”); Victor warning Kasimir off stealing any, as his mother would notice (Kasimir agreed it would be a bad idea, but his white-knuckled grip on his cane belied his desire to go and rip off as many Coins as he could); and Barnaby declaring the whole thing outrageous – because he should have thought of this first, damn it, he’s got enough money to cover a whole ROOM in Coins! How dare he get shown up by Nell Van Dort! He really has to have a talk with his decorator… XD

B) And an amused Victor going to open the safe so Barnaby wouldn’t have to pay his decorator with his own money (“Finally, someone who understands!”)...only to be unable to turn the handle after putting in the combination, even when he put his back into it. Smiler, going to help, suggested that maybe his parents had changed it while he was gone – Victor was initially like “they never changed it before,” then realized that maybe Nell or William had changed it just in case someone got it out of him while he was disappeared. Kasimir started searching his pockets for an alternate way to get into the safe, while Smiler suggested Victor go over the numbers again, as he might have mixed two of them up. Victor wasn’t sure he had, but did go through the combination again –

And realized that he’d switched the digits in the final number (putting in 86 instead of 68). Cue him grumpily redoing the combination on the dial while complaining that he’d done the same thing the first time he’d come down here with William, and he couldn’t figure out why he kept thinking the final number was 86. He apologized to Kasimir and Barnaby as he finally got the door open, saying it had been a day – Barnaby told him that he should have had some canapes. :p

And that’s where I left it for now! Next time, the gang gets the money out of the safe, and I figure out where to split this chapter, because I’ve come to the conclusion that the actual escape from the Van Dort manor post-heist should be its own thing instead of part of Chapter 5. (Especially since Chapter 5 is already twenty pages…) Though maybe I’ll just keep editing for now and figure out how to split it later – that way I can post two chapters in quick succession. :p We’ll see!

3. Watch something on YouTube: CHECK, shockingly enough – and not even just a technical check in the form of “I watched the first four minutes of ‘Colouring Books, Trains and A Great Big Dog - The OX Crew Play BITD’ by CaitlinRC and the entire two minutes of ‘Corpse Bride Practicing Vow’ by Qing 345 as ‘research’ for the latest bit of editing on ‘The Van Dort Vacancy’” (though I did do that). For, you see, before going downstairs to work out tonight, I spotted a YouTube Short that I knew immediately that I had to watch –

“Humble Cudgel vs Legate Lanius - Who Wins? #fnv #fallout” by The Fallout Family! A follow-up to the patriarch of said family’s short about how you acquire the Humble Cudgel (which is a special pipe melee weapon you can find in the sewers below McCarran), where – in order to prove the naysayers on that video wrong – he used it as his exclusive weapon in the final fight for Hoover Dam! Not just against Legate Lanius either, but against all the other Legion enemies, the NCR troopers in power armor protecting the Dam’s control center, and General Lee Oliver! And how did the Humble Cudgel acquit itself?

Very damn well, honestly! Turns out this cudgel has its own special melee attack, Lights Out, that does 125% damage when you pull it off. And when you combine that with a character optimized for melee attacks, well. Sure, a few of the enemies on the initial run across the top of the dam had been softened up by gunfire first, but the power armor troopers, Lanius, and Oliver all went down to the rapid swings of the cudgel without any prior damaging required. Hell, Lanius got straight-up knocked over and couldn’t get back up before succumbing to the power of what I presume to be the Bloody Mess perk and exploding into giblets. XD It was a delightful two-and-a-half minutes of watching the Courier kick ass with a pipe –

Made even better by my sneaking suspicion I might have helped inspire it. Because, well, I DEFENDED the Humble Cudgel when I watched the original short, and noted that I’d like to see if it COULD take down Lanius during a brief convo with The Fallout Family. Because people did ridiculous challenge runs all the time anyway, so why not HC vs LL? :p Very glad to see my idea bear fruit!

4. Get my tumblr queues sorted: Double check as, in another shocking twist, I had something to queue up on both my tumblrs for a change –

Victor Luvs Alice (N Smiler) – Over here, I sorted out my Saturday queue, which now includes:

A) Squid’s birthday fic – after a final glance at the story itself for typos, all I had to do was add the tags, and I was all set here :)

B) And my Song Saturday offering – “Isolated” by Chasm! As that’s the song that plays in The Asylum, I felt it appropriate to bring back given that the above post is VTMB fanfic AND I just started “Londerland Bloodlines: Hollywood’s Deluded Depths,” which features Alice visiting The Asylum at the start. *nods* (Plus it’s been seven years since I shared it apparently, so – yeah.)

Valice Multiverse – And over here, I had an anon ask to chuck into my Saturday queue, talking about how Bram Stoker wrote his friend Mark Twain into Dracula via having Van Helsing reference “an American” who defined faith as “the belief in what we know to be untrue” and how his friendship with Theodore Roosevelt probably inspired Quincy Morris, the cowboy who helps kill Dracula at the end by stabbing him in the heart! My initial response was “well, these are Fact Core facts, so let’s answer the ask with the Aperture Wage Slave Victor and Alice” –

But then I went on Bram Stoker’s Wikipedia page, and it looks like he did know Teddy Roosevelt? At the very least, he was invited to the White House? Huh. O.o I still answered the ask with Aperture Wage Slave Victor and Alice, I just changed the response to have Alice suspicious of the facts, and Victor reveal that Stoker did know Roosevelt, so they might not be completely wrong. We’ll see if there’s any follow-ups after the post goes up tomorrow!

*nods* Not too shabby, I suppose! Though yeah, long boring day at work. At least it wasn't too stressful! But now I have to hit the sheets -- it's a Cleaning & Laundry Saturday tomorrow, so I already know what I'll be doing for most of the day. After that -- it's either Fallout: New Vegas and more Courier Victor, or just focusing on answering Moose's messages already. ^^; It'll happen this weekend one way or the other, Moose! Night all!

Rainy Dull Thursday

May. 14th, 2026 11:51 pm
crossover_chick: Doc looking very sarcastically over his shoulder (BTTF: in a sarcastic mood)
[personal profile] crossover_chick
Weather was pretty miserable today, though fortunately both my commutes were during breaks in the weather -- still caught some horrible traffic on the main drag, but it wasn't as bad as it could have been! Anyway, I'm trying to get to bed a little sooner, so let me jump straight into the write-up:

Work – VERY dull day at work today – after running the morning reports, I really didn’t have anything else to do. Most of my day was thus spent going through an old spreadsheet of previous year Appeal pledges, seeing which ones were now paid off and which ones still had balances, while completing all the puzzles out of a page of the newspaper I grabbed a couple of days ago. There were a few interruptions – a few Easter Collection gifts to post this morning; my coworker needing my help refunding a payment she’d done in error; somebody calling in from one of the parishes to update us on a new parishioner in the afternoon – but other than that...yeah. *grimace* We’ll see what tomorrow is like – I have stolen more puzzles from one of the papers to help fill the time as necessary!

To-Do List

1. Get in a workout: Check – my penultimate night on the bike saw me pedal my way through –

A) The end of “Let's Play Resident Evil Requiem: FINAL EPISODE | Episode 9!” The final twelve minutes of which featured:

I. Leon, having just defeated Nemesis!Gideon (and coolly spun Requiem around his finger – Andy was certain he’d broken it because that gun is HEAVY) finding Grace in the rubble around the boss fight arena and picking her up to get the hell out of there...only for both them to realize that there was no way for them to get out. Certainly no handy diagonal elevator, like the OXBoxers hoped! And with them finally having landed in an area where Leon couldn’t get in contact with Sherry...yeah. Leon thus told Grace that he’d sit with her til the end, and they prepared for death as the lights went out around them. The OXBoxers were insistent that SOME other beloved RE character, like Chris Redfield or Barry Burton (age 70) would show up to rescue them, however –

And moments later, they were mostly proven right as a bright light hit both Leon and Grace right in the face, followed by Chris Redfield’s personal BSAA team rappelling in! However, despite the gang’s hopes, Chris himself did not make an appearance – we just got one of his guys talking to Chris over his earpiece, then telling Leon he had a message from “Captain Redfield.” Mike was like “he’s still only a captain?” while Jane was like “why didn’t he come himself, does he have something more important on?” – to be fair, he might still be in Mold Land over in RE8, girl. :p (And honestly, if they were going to throw a Redfield in at the end, it should have been Claire! She was Leon’s co-protagonist in RE2, after all!)

More ending spoilers below, no surprise )

B) And the entirety of “Arachnophobia Modes Rated by a Major Arachnophobe!” Ellen’s follow-up to the video that she and Luke did years ago – where Luke showed her video game spiders (at her request!) and she freaked out over them – with her this time looking at a handful of games that purported to protect gamers from the horrors of the spider enemies within with special “arachnophobia modes!” How did they all stack up? Well:

I. Grounded, the sandbox survival game about being a tiny kid in a giant backyard full of bugs and, yes, spiders, got a 10/10 for having a very customizable arachnophobia slider – at one end was realistic spiders, at the other was vague blobs with eyes, and in the middle were all sorts of vaguely-spider-like creatures for people who were okay so long as the creature just had fewer legs or something. Ellen always used the “vague blobs with eyes” setting, but she appreciated that there were options!

II. Satisfactory, the building game about making factories on an alien planet that also included creatures, including spider-like aliens, to fight and kill for resources, got a 9/10 for having a very amusing arachnophobia mode that replaced all of those aliens with static glitchy PNGs of cats that mewed at you when they attacked. Sure, it made her feel a little bad to beat up cats for their resources, and yes, it could make it kind of hard to tell when an enemy had died because the PNG didn’t change, but it was still better than having to face spiders! (And fun fact: this mode came about because one of the DEVS was arachnophobic and couldn’t work on the game otherwise! So they know where people like Ellen are coming from, good.)

III. Dragon Age: The Veilguard, latest in the Dragon Age series of RPGs about the world of Thedas and its troubles with magic and racism and magic racism, got an 8/10 for not actually having any spider-based enemies in it in the first place (negating the need for an arachnophobia mode at all)…because they cut them all during the tumultuous development cycle to finally get the games on shelves. Ellen was thrilled to have a fantasy game that just straight-up had no spiders in it (10/10), but recognized that she had to dock some points for the spiders being cut content and DA fans missing out on fighting an iconic enemy in the series (6/10) – hence the final score being an average of those two.

IV. Lethal Company, the co-op game where you explore monster-invested industrial ruins looking for scrap for The Company, got a 7/10 for an arachnophobia mode that was objectively hilarious – turn it on and all the spiders become the word SPIDER in big red letters – BUT which still included a pair of spidery fangs on the word, which Ellen did NOT approve of! She also didn’t approve of the webs everywhere, as they made her want to shower muchly, so – yeah. Three points off for that!

V. Webbed, an adorable platformer where you played as a spider swinging around, got a 10/10 for their arachnophobia mode turning their spider (and all other spiders) into an adorable blob of googly-eyed fluff – AND for making sure every unlockable spider skin you could collect having a matching blob skin! Given this is a game where you are meant to play as a spider, Ellen REALLY appreciated them doing this so people like her who love web-slinging but not the creatures who make the webs could still play their game. Very sweet of them!

VI. Star Wars: Jedi Survivor, the sequel to Fallen Order that sees Jedi Cal doing Jedi things across the galaxy, got a 4/10 for having a pretty shit arachnophobia mode – though, ironically, they don’t actually have spiders in their game. Instead, they have scorpion-type enemies, and their fix for making them less scary to people? Lowering their polygons so they looked like something out of Runescape. Ellen got that the gameplay prevented the developers from changing the look of the enemies too much (players had to see when they were telegraphing their next attack), but said that just making the scorpion low-poly didn’t really help her fears. Hilariously, what DID was giving the scorpion monster a mouth full of pointy teeth instead of the usual arachnid mouth parts – and the arachnophobia mode actually RUINED that by removing the teeth! So yeah – points for trying, but she wasn’t impressed.

VII. And Devour: Banish Evil Together, a co-op game about surviving a spooky haunted house occupied by a terrible spider and its children, got an 8/10 for having an arachnophobia mode which turned the main spider enemies into spooky-woman-faced tic-tacs and the lesser spiders into blobs that were easily handled by Ellen’s flashlight. She still didn’t like the spooky-woman-face’s spider-possessed eyes (hence the docking of some points), but she enjoyed that it mostly took the phobia terror away while keeping the regular video game terror and allowing her to play with her friends during Hallowstream.

So yeah – if you are not a fan of spiders, maybe check some of those games out! Well, except Star Wars: Jedi Survivor obviously. That one is not going to help you.

2. Continue editing Chapter 5 of “The Van Dort Vacancy”: Check – after watching my “keeping character voices consistent” videos (see below), I dove back into this and cleared another page-and-a-bit! Which included:

A) Victor noting that being a criminal seems harder than he first thought, and Kasimir confirming that it was, no matter what “Barney the tourist” thought – cue Barnaby countering that they were having fun, and indicating for them to ask Smiler – before admitting he didn’t know Smiler’s name. Cue Smiler telling him, and Barnaby immediately forgetting their name and saying to just ask “him.” Fortunately, he took Smiler’s correction of “them” in good grace. Barnaby may be a jerk, but I won’t make him a MISGENDERING jerk. Bridge too far, that.

B) Barnaby then following that up by saying this was one of their better heists – Kasimir grumbled that he was only saying that because he got to go to the party, and Barnaby pretty much concurred, noting that he’d had delicious canapes and more than acceptable drink, and got to listen to the guests slag off the hostess behind her back. XD Naturally, Alice was interested in hearing Nell getting slagged off, and Barnaby happily shared some choice comments with her and Victor – “she can put her nose in the air all she likes – she’ll never stop stinking of fish” from Lord Goth; “she puts on so many airs, it’s a wonder she isn’t blown all the way to Tycheros” from Lady Kingsleigh; and “she’s more likely to find a way to holiday on the moon than ever have tea with the Immortal Emperor” from none other than future Three Pillars enemy Lord Rowan! I thought it would be funny to give him a mention here. :D Anyway, Victor and Alice thoroughly enjoyed these jibes, with Victor noting that the guests should be glad they never had to live with Nell Van Dort, as it was not fun –

And then Barnaby went ahead and ruined the bonding moment by talking about how those in trade should know their place better. Kasimir asked “don’t YOU own a shipping company?” but Barnaby explained that he let the lower classes run it, and that made all the difference. XD Oh Barnaby, you asshole.

C) Kasimir deciding he was tired of Barnaby’s bullshit and asking Smiler how the lock was coming, and Smiler letting him know it was almost sorted...and then, a moment later, tapping in the final tumbler and getting the door open! Kasimir asked Victor to confirm there were no traps or funny business waiting for them, and Victor assured him there wasn’t – just a combination lock on the safe, and he knew how to open that. Mostly, the vault was just over the top, according to him. Alice teased him by asking if the walls were solid gold, and Victor let her know that Nell would have totally done that if William had let her. All about the conspicuous consumption, Nell!

D) And the gang finally entering the vault and getting a look at what was inside! Which, so far, has included a massive iron safe with the money they want inside; a set of gold cutlery, Iruvian crystal glasses, and gold plates (Kasimir noting that was an expensive meal even before you got to the food); and a set of fancy chairs made of Dagger Isle wood covered in gold, with fancy embroidered cushions (Victor said that only his parents and the Everglots had ever sat on them – Smiler commented that was a shame, as they looked comfortable, but Alice pointed out that they’d be a BITCH to clean if you ever spilled something on them). I left off with Smiler wandering toward the far wall, asking Victor what the big discs all over it were...tomorrow, Victor gives an answer that rocks everyone’s worlds, albeit in different ways...

3. Watch something on YouTube: Technical check, in that I watched the second half of “Debt, Death, Ghosts and Crime - The OX crew play BITD” by CaitlinRC (showing off the best moments of the first episode of Oxventure Presents: Blades In The Dark) and all of “Victor van dort Scenes [logoless+720p] (corpse bride)” by PACKS LOGOLESS (showing off a bunch of little Victor clips in under a minute) as “research” for working on “The Van Dort Vacancy.” Would have liked to have watched something new to go along with these, but at least I got to laugh at the Hobbyhorses stumbling through their first score again!

4. Get my tumblr queues sorted: Partial check – there was nothing happening on Valice Multiverse again, but on Victor Luvs Alice (N Smiler), I made a point of at least throwing a draft of Squid’s birthday fic post in the queue for Saturday! I’ll properly clean it up and see if I want to do a Song Saturday with it tomorrow.

Not too shabby, I suppose, though as usual the Workout Video Write-Up devoured a good portion of my night... Meh. At least I was able to get Squid's story into the queue, even if I do have to finish off the actual post tomorrow! For now, though, I gotta head to bed -- night all!

Middling Wednesday

May. 13th, 2026 11:50 pm
crossover_chick: picture of Alice (Wonderland) in front of the swirling purple Wonderland tunnel (AMA: Alice down the rabbit hole)
[personal profile] crossover_chick
Not much to say about it, honestly -- let's just hop right into the write-up:

Work – It was another pretty quiet day at work, with me spending my time:

A) Getting through the usual check scan and morning reports

B) Sorting some old e-mails into inbox categories now that they were taken care of

C) Gathering some pledge card scans to attach to future reversals (applying payments to pledges and changing parishes on gifts and such)

D) Doing some roster maintenance and cleaning up all the members of a particular family (marking a few people deceased and merging a trio of records that all proved to be the same guy)

E) Doing all the reversals that I needed to do

F) And e-mailing the credit card company to ask for a THIRD TIME that they put up a missing Capital Campaign pledge payment *huffs*

Nothing particularly exciting, as you can see! But I suppose the day went by, and that’s all I can ask for. *nods* We’ll see what happens tomorrow!

To-Do List

1. Get in a workout: Check – back on the bike, and back with “Let's Play Resident Evil Requiem: FINAL EPISODE | Episode 9!” Today’s roughly-a-half-hour featured –

A) Leon proceeding through the facility, finding the (of course locked) room he needed and fighting more lickers as Mike brought up a terrifying possibility – LEON ending up the final boss as he succumbed to his T-Virus infection. Andy immediately declared “I’ll never allow it,” then pointed out that the “women of Capcom” who designed Leon would never allow for him to die or mutate into something unsexy. It was much more likely that he’d be somehow miraculously cured, and then his shirt would come off in tatters. XD It’s what the game’s been building up to!

B) Leon braving the Room Of Containers that had so confused Andy before, leaping down and doing a cool combat roll before raiding containers and shooting lickers – Andy praised him for handing jumping down three meters better than Grace, asking if they didn’t teach cool combat rolls in FBI training...which turned into a mini-discussion of who they could see in the FBI doing combat rolls (Jodie Foster as Claire from The Silence Of The Lambs yes; David Duchovny as Fox Mulder from The X-Files no, but he’d try to do them). Mike also brought up how the lickers took three sniper bullets to the head to go down despite having an exposed brain – Andy theorized it was “a bit calcified,” while Mike suggested the brains had gone rubbery and the bullets were thus bouncing off. :p

More of Leon doing things and Grace being Grace )

2. Edit Squid’s birthday gift fic: Check – took a dive back into the archives of my and Squid’s VTMB RP stuff tonight to read through the relevant bits of the relevant scenes again, then did another pass on my “Ash (Rivers) convinces Bianca (Hawke, one of Squid’s VTMB OCs and Ash’s girlfriend in the RP) to let him keep the terrible baseball hat he was wearing as a ‘disguise’ on his first night back in LA because he associates it with the night that they properly met” story I wrote them! Can’t say I changed much during the editing process, though – mostly, I just bulked up the bit where Bianca and Ash talk about said first night back in LA. Specifically, I added in Bianca bringing up the moment where Ash dove under a table to avoid facing Isaac again when the Baron of Hollywood was summoned to The Last Round. XD (Yes, that is indeed something we roleplayed out!) But other than that, it was mostly just rewording a few bits here and there – making sure my phrasing was just right and whatnot. *shrug* I’m happy enough with it – we’ll see what Squid thinks on Saturday!

3. Watch something on YouTube: No check, we all know why, let’s not dwell.

4. Get my tumblr queues sorted: No check – I’d HOPED to get my Saturday posts sorted (Squid’s birthday fic and Song Saturday offering), but, well, Workout Video Write-Up happened. I’ll have to get them into the queue tomorrow – or maybe Friday, so I can just reset the queue speed then. We’ll see what happens!

And, as usual, the Workout Video Write-Up ends up taking up most of my evening. *shakehead* I have to figure out something to do about that -- in the meantime, I'm off to bed. Night all.

Surrounding Bad Vibes Tuesday

May. 12th, 2026 11:44 pm
crossover_chick: Victor sitting in a coffin looking depressed (CB: I has a sad :()
[personal profile] crossover_chick
Like, my day personally wasn't so bad, but my parents clearly had a tough time of it (Dad especially, who is still having a lot of problems with his neck), and my friend Squid did not have a good night (family stuff), so -- yeah. As you might expect, that affected my mood quite a bit. *sigh* I don't like it when the people close to me are not doing well. But there's nothing I can do about it right now, so here's the write-up of my day, as per usual:

Work – Twas a quiet Tuesday at work for the most part, with my accomplishments for the day including:

A) The usual scanning in of checks and running of morning reports from the credit card site

B) Messing around with a handful of obituaries and going off into a couple of rabbit holes of roster maintenance as a result

C) Reviewing a QC file for the next thank-you file to go out (which was big enough that I only finished it right before we were due to leave)

D) Marking a person as deceased as per a phone call from their parish (had to figure out their widow’s name myself though)

E) And rerunning some reports for Fiscal because of Reasons (they didn’t say why they wanted them), and getting reminded that the credit card company STILL has not posted a certain Capital Campaign payment (will have to remind them AGAIN tomorrow)

So yeah – not a lot going on, but I certainly had enough to do to keep me busy! Though I wish I’d gotten that QC file a bit earlier – I don’t like going right down to the wire like that. Meh. *shrug* It’s done, and that’s what matters! We’ll see what happens tomorrow!

To-Do List

1. Get in a workout: Check – another night on the bike, another night with the OXBox RE9 LP, with me pedaling my way through –

A) The end of “Let's Play Resident Evil Requiem: It's a Licker Reunion! | Episode 8!” The final seventeen-or-so minutes of which featured:

I. Grace and Leon riding the platform Leon dropped them onto at the end of yesterday’s chunk through a tube and into what looked like some sort of garbage compactor area, where they jumped off...and Leon promptly fainted, having pushed himself a bit beyond his limits with all his running and jumping and rappelling to the center of the earth and murdering giant plants. The gang were very upset because he ended up face down in the sludge and now his hair would smell horrible. Mike then wondered if this would presage a new Grace section –

Which was followed by the game cutting to a few hours later, and Grace just sitting by Leon’s side. Many jokes were made about her passively sitting down and waiting for death or an appropriately forceful personality to show up. XD Leon eventually woke up, but unfortunately while he was unconscious, his T-virus infection had spread up his arms and his face, meaning there was no more hiding it under gloves and a very tight shirt. Grace asked if he was so sick, why had he come here – after a very long pause (Mike joked that this was Leon wondering why the hell he had come here), he told her about how Raccoon City was where everything started for him, and how he hadn’t been able to make any difference then – so he was here now, doing what he could. Grace claimed that they couldn’t stop Zeno – Leon then asked her what he’d meant about the password earlier, and she admitted she didn’t know. (Meaning, as Jane pointed out, they HAD kind of effectively stopped Zeno, at least for the moment.) Leon then prepared to go back and destroy Elpis –

Only for Grace to insist that she was coming with. Because she didn’t want any more regrets, damn it. Leon was initially reluctant, but eventually caved after making her promise to end this if anything happened to him...all while the OXBoxers worried about his eyes looking a little red (though they allowed it could have just been from pollen while fighting the monster plant)...

Grace actually does something! )

2. Continue writing “Londerland Bloodlines: Hollywood’s Deluded Depths”: Check – tonight’s page of The Adventures Of Alice In Santa Monica (Yet Again) covered –

A) Alice leaving Mercurio’s apartment and commenting that Mercurio being unable to answer her question about Victor was unexpected – Hatter noted that she should be used to people not giving her answers by now, and she explained that she was used to it from the Wonderlanders and most of her fellow vampires. Mercurio, however, had always been extremely helpful in the past, so she’d just assumed he’d be extremely helpful here too. She hadn’t even considered the idea that Victor’s ‘Alice needs me’ sense might be unique to him! Cue Cheshire showing up and being a little pedantic, pointing out that few things were unique to one person – more often, they were just rarely held by others. Which Alice allowed, as it just being a rare ghoul thing made sense too.

B) Alice wondering if she should try to seek out Knox and figure out what he knew or just head to Hollywood – on the one hand, she didn’t like the idea of telling Victor that she couldn’t get any answers about why he knows when she’s in trouble; on the other, she also didn’t want to put off going to Hollywood for too long, if only because she’d have a lot to do there (including securing lodgings and whatnot). Caterpillar told her that it wasn’t too late yet and that seeking out “the golden ghoul” and learning what he knew would do both her and Victor good...but that it might be a good idea to stop at her transport first and drop off her gun because the Voermans probably WOULDN’T appreciate her bringing a Jaegerspas into their establishment, even if she had no intentions of using it. Alice concurred. XD

C) And Alice heading over to the taxi, dropping off her “purchase,” and letting Victor know that Mercurio had had no answers regarding his “condition” as he didn’t share it (which flummoxed Victor for a moment), but he’d suggested talking to Knox, so she was going to head over to the Asylum and look for Knox there. If she found him, great; if she didn’t, she’d try to seek him out another night because she didn’t want to linger TOO long. Victor, who’d been drawing anyway, assured her that he was fine with waiting – as did the cabbie, who was enjoying a bit of fruit juice. (At least, it looked like fruit juice…) Alice joked that the cabbie obviously enjoyed waiting with the meter running, then assured both him and Victor that she wouldn’t be too long before closing the door and heading out.

Not too shabby! Slowly starting to get into the rhythm of writing this, I think. Next time, we send Alice to The Asylum and see what Knox knows!

3. Watch something on YouTube: No check – you do NOT want to know how long the Workout Write-Up took tonight. (Though, admittedly, part of that is because I took a break while talking with Squid...still, it was kind of embarrassingly long. Too much detail, Vic, too much detail!)

4. Get my tumblr queues sorted: Check – while there was nothing for me to do on Valice Multiverse, I was able to get my queue on Victor Luvs Alice (N Smiler) sorted for the next three days with the help of a deep dive into the “#corpse bride” tag! So I’ve got –

A) A post by pixiecola comparing a young actor by the name of Jack Wolfe to Victor Van Dort and going “hear me out” about Jack being able to play a live-action Victor for Wednesday! Because while normally I’m not much for fancasting, I gotta say, at least in the picture pixiecola chose, this Jack Wolfe really DID look rather like Victor. Specifically, he had the correct face shape with a pretty pointy chin, which I almost NEVER see in these fancasts. The hair was entirely too wild, but perhaps if you slicked it back...so yeah, reblogged that into my queue for tomorrow

B) A post by twisted-cat2476 showing off their new The Smiler pin (the smiley-face logo with “CORRECTED” dangling beneath it) for Thursday! Because I like people showing off their Smiler merch

C) And a post by gerdark showing off their A:MR Alice fanart (one picture of London Alice and one of Wonderland Alice) for Friday! Because it’s cool-looking fanart

So that’s nice! Still gotta figure out Song Saturday, but I can do that later in the week.

And I have officially stayed up too late to complete this entry, which is more bad vibes. *facepalm* I'm off to bed. Night all.

Pretty Typical Monday

May. 11th, 2026 11:49 pm
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Can't say anything special happened on this first day of the work week -- it was all pretty much Standard Monday Shit, as the write-up below will bear out:

Work – It was a fairly quiet start to the work week, though I did have more to do than I initially suspected I would:

A) I did the GL, as I usually do on Monday, which took up a decent portion of the morning

B) I did a little security training course about account takeovers and “lateral phishing” (where someone who has taken over your account uses it to phish your colleagues and try to take over THEIR accounts) – we’ve had a lot of phishing e-mails recently, so I guess IT felt it was important we brush up on this stuff

C) I reviewed some old returns of failed credit cards and the like – no changes there

D) I took a few phone calls, including giving someone our tax ID number for “sending in IRA gift” purposes and helping a guy set up seven different pledges to seven different parishes on his credit card (yes, really – he does this every year)

E) I put on a fresh batch of Easter Collection gifts

F) And I finally got an answer out of our credit card people regarding ONE of the problems we’d contacted them about earlier (where gifts were going on the wrong person) – seems there was some faulty logic in their caging batches regarding where gifts went if an ID number for a donor couldn’t be found. We’ll see if it’s truly been fixed or not later!

*shrug* It made the time go by! ...as did doing the puzzles from my Mensa page-a-day calendar and the crossword in a filched bit of newspaper. ^^; We’ll see what happens tomorrow!

To-Do List

1. Get in a workout: Check – hopped back on the bike tonight and fired up the penultimate episode of the OXBox RE9 LP – “Let's Play Resident Evil Requiem: It's a Licker Reunion! | Episode 8!” The first chunk of the second-to-last episode of The Adventures Of Leon S. Kennedy (And Also Grace Is There) included –

A) Leon entering the orphanage to discover that there wasn’t a hell of a lot left of it, and heading into some underground tunnels through a gap in the remains of the floor to keep looking for Grace and the mysterious ARK facility – Mike wondered why an evil science lab would be built under an orphanage, only for Andy to respond “so they’ll have a steady supply of orphans! It’s why you build the cider mill near the orchard!” XD This then segued into Mike asking why little girls were so creepy in video games, and why they seemed to be used for creepiness purposes more than little boys – he and Andy came to the conclusion that it was because you didn’t expect such aggression and violence from little girls (while little boys were generally considered to be little shits), prompting Jane to go, “You didn’t go to an all girls school and it shows.” XD

B) Leon eventually emerging from an old sewer pipe into a big open crater, and going from there into the remains of a subway tunnel (while the OXBoxers joked about whoever fired the thermobarbic bomb prioritizing the orphanage and its creepy little girls), which eventually led him to a huge chasm bridged by the rusted remains of a subway train. Mike and Andy promptly began joking about the game getting all Uncharted again as Leon began navigating the subway train bridge, expertly squeezing through half-open doors –

Only for some giant vines to burst in and wrap through one of the cars, and a big old toothy flower to menace Leon! He was able to shoot it and make the killer plant retreat, but it destabilized the train, forcing him to grab onto some old bars as it went sideways, then swing himself out a broken window and jump out as it fell into the abyss. Mike and Andy were like “oh, just do a little hop as it lands, it’ll be fine, like in an elevator,” which led to a discussion of how that was featured on Mythbusters, and then on to how people have been mythbusting Mythbusters and showing how everything they said was true was wrong (Jane: “Now I don’t know who to trust!”).

A deep descent, a plant boss fight, and a look at the Umbrella bioweapon catalog below )

2. Continue writing “Londerland Bloodlines: Hollywood’s Deluded Depths”: Check – wrote up another page of this tonight after supper, covering:

A) Mercurio’s reaction to Alice asking him how he handled the feeling that he needed to go help LaCroix when his domitor was in a bad mood – which was “I...don’t? What the hell are you talking about?” Cue a confused Alice confirming with him that he didn’t get the same “hey your domitor needs you” feeling when LaCroix was in trouble that Victor got with her, and Mercurio letting her know that, while he was loyal to LaCroix, the guy needed to call him when he needed help, and even then Mercurio wasn’t inclined to rush to his aid unless it was a real emergency. He definitely didn’t have a voice inside his head telling him to go wipe LaCroix’s butt or whatnot!

B) A discombobulated Alice accidentally blurting out Victor’s first name while trying to explain how he’d described the feeling (berating herself for doing so and warning herself not to say his last name), and Mercurio telling her that, if that was a ghoul thing, it wasn’t one he had. He asked if she’d talked to Knox, as he might know more about what she was talking about (given the way he talked about Tung) – Alice said she hadn’t seen him, but that she supposed she could search for him in The Asylum before she left for Hollywood. And that she hoped he had some answers, as she didn’t know what she’d do otherwise. Mercurio apologized for not being to help, then noted that it sounded to him like Victor’s little talent was pretty damn useful to her, and that most vampires would be over the moon to have a ghoul who just KNEW when they were needed –

Cue Alice informing him that most vampires didn’t have to deal with Grout’s mansion, and about how upset Victor was when she finally arrived home from that horror show. :( Understandably, she did not want him to have to go through that again!

C) Mercurio commenting that it was weird to hear a vampire talk about a ghoul as if they actually cared about them (noting he was pretty sure LaCroix saw him as just another employee), and Alice countering that she learned the value of ghouls early on, thanks to how she was introduced to vampire-hood. Before going on about how nice it was to have a friendly face to come home to after her various adventures, and how kind Victor was, all while thinking about some of the good times they’d shared together and smiling…

Causing Mercurio to warn her that, if she wasn’t careful, people might think she was sweet on the guy. Alice promptly stammered that she wasn’t sweet on Victor, she just liked him as a friend (feeling like she wanted to blush all the while) – and besides, wouldn’t it be inappropriate for her to start a relationship with Victor, given the nature of their bond? Mercurio admitted he didn’t know anything about that (he and LaCroix had strictly a business relationship), and urged her again to talk to Knox, since he probably knew more about this stuff.

D) And Alice agreeing that she should speak to Knox and thanking Mercurio for listening – and for the new gun. XD Mercurio laughed and promised that he’d at least always be able to hook her up with a good weapon, presenting her with her new Jaegerspas XV and some ammo as he did. I left it with Alice thanking him and saying she should be on her way so LaCroix didn’t get any angrier, and Mercurio promising to let her know when he got the McLusky pistol – tomorrow, Alice chats with Wonderland about what she just learned, then goes and finds Knox! After possibly giving Victor the bag holding her gun – haven’t decided yet.

3. Watch something on YouTube: No check, but that is just standard by this point, given how long my Workout Video Write-Ups take these days. I really wish I knew how to keep those in check better...

4. Get my tumblr queues sorted: N/A – just had to worry about Victor Luvs Alice (N Smiler) today, and given my queue on THAT runs from Wednesday through Saturday, I didn’t have anything pressing to do over there. We’ll see what happens tomorrow!

*nods* Very standard Monday indeed. And now I need to hit the sack and get some sleep in preparation for what shall probably be a very standard Tuesday. Night all!

Fairly Decent Mother's Day

May. 10th, 2026 11:50 pm
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The weather was a HELL of a lot nicer today (for the most part -- while it was warmer, a good portion of the day was cloudy in a way that made me wonder if it was going to rain); Mom very much appreciated the card I got her (a mushy one talking about how I hoped she knew she was loved and appreciated -- it was the nicest template I could find on Microsoft Office at work :P) and was able to get a bunch of flowers from one of the local garden places (my and Dad's usual gift to her); and lunch was calzones from our favorite calzone place (spinach, cheese, and pepperoni & chicken and eggplant parm -- I'm taking the leftovers for lunch tomorrow :D). And I got through most of the things I wanted to get done today -- though a lack of focus this afternoon meant that it took me WAY LONGER than it should have to sum up my Portal 2 session and thus I never got to any writing. *sigh* I have an inkling why my brain rebelled like it did -- staying up too late last night making me extra tired and distracted this afternoon -- but still. Twas annoying! *grumbles* Still, nothing I can do about it now -- here's the daily write-up:

Tumblr: Was another nothing day over on Valice Multiverse, but I did manage to get a little more done on the “Valicer Eats God” post on Victor Luvs Alice (N Smiler) before lunch! Mostly cleaning up the descriptions of everyone’s traits and fleshing out some of their trait expressions (how their traits inform their personality) and where they came from (example: Victor’s Trait Expression for his Fast Feet trait is “Running from my problems is an acceptable way to deal with them” – which comes from the fact that Victor spends a not-inconsiderable amount of Corpse Bride trying to literally run away from his problems XD). Didn’t get as much done as I might have liked, but I still made some progress, and that’s the important thing. *nods* Maybe next weekend I can push this damn post a little closer to “done!” (Either that or switch gears and work on the “how Victor and Alice learn Smiler’s legal name is ‘Marmaduke’” post...)

Portal 2: My Mother’s Day trip back to Aperture Science saw Chell get trapped by GLaDOS; fail to get killed by GLaDOS because of the work she and Wheatley had done ruining the turrets and disabling the neurotoxin earlier; initiate a core transfer with the help of portals; discover exactly WHY she shouldn’t have initiated that core transfer; get punched down a giant pit; land in the deepest bowels of the facility; and use portals to both navigate the wreckage and open up a giant hatch door into the oldest version of Aperture. *nods* And now that I’ve summed up my playsession in less than a minute, here’s the long version –

A) I picked up right where I left off last time, with Chell looking out across a worryingly-vast and empty space near the center of the facility, getting ready to leap through a couple of portals and into a room hanging in said empty space. After taking a moment to enjoy the vertigo-inducing scenery again, I had Chell pop herself through the portal, where she landed in a giant gray metal room in front of this door:

A Portal 2 screenshot showing a white door set in a gray metal wall, with a yellow and red sign reading "GLaDOS Emergency Shutdown and Cake Dispensary Keep Unlocked"

Yeah, uh, GLaDOS is not subtle. XD However, falling for the trap, or at least pretending to fall for it, was the only way to progress, so after checking the rest of the room for anything of use, Chell tried to open the door –

Aaand pulled it right off the wall, backing up rapidly so it didn’t fall on her. Moments later, GLaDOS started going on about how she truly believed that Chell wouldn’t fall for that, and how she’d prepared a nicer, much more elaborate trap for when Chell inevitably got out of this one, and how, if she’d known her nemesis was this easy to trick, she would have simply dangled a turkey leg in front of her – all while slowly shrinking the size of the room so Chell didn’t have anywhere to go. Rather than just crush her nemesis and be done with it, however, GLaDOS insisted on getting creative, dropping Chell into a relaxation vault (complete with toilet) and dragging her into her central chamber. She then informed Chell about how she was about to become the past president of the Being Alive Club while surrounding her with turrets –

All of whom were, of course, crap turrets. (One was even fully boxed!) As you might expect, they completely failed at shooting Chell, and after a minute, all of them exploded, cracking the glass keeping her contained in her vault. An annoyed GLaDOS noted that Chell had clearly been busy, then decided to instead reintroduce Chell’s old friend deadly neurotoxin into the mix. She smashed a big pipe into the side of Chell’s vault, advising her to take a big breath and hold it –

Aaaand instead of lethal gas, what came tumbling through the pipe was Wheatley. Whose arrival in the vault was the last straw for the glass, which all shattered, freeing Chell. GLaDOS: “I hate you so much.” XD We know, GLaDOS, we know.

Core transfers, long drops, and more screenshots below )

Workout: I actually ended up watching two videos with my workout tonight – mostly because, when I started my stationary bike ride, Jon of Many A True Nerd had not yet uploaded the F:NV YOLO Remastered finale. So I watched a short BG3 video first, then went back to his channel, where I saw to my relief that he’d finally put the video up. And it was short enough to still fit entirely into my remaining workout time, yay! :) So I ended up pedaling my way through both:

A) “Top 15 Astarion's funniest reactions in Baldur's Gate 3” by DragonsDream! Five minutes of hilarious lines from our favorite elf vampire. Including:

I. Astarion’s awkward confession that he is a vampire if somehow you never got the “bite night” scene, including him promising to be “the very model of virtue – cross my heart and hope to – uh...I’ll be good, I promise” XD

II. Weighing up the pros and cons of killing Gortash or leaving to Gale to die at the hands of Orin – “On the one hand, killing Gortash would be fun. On the other, Gale can be very annoying.” Don’t worry, Gale lovers, he comes down on the side of saving the wizard because he has his moments XD

III. His reaction to Karlach asking to join the team and take down the Paladins – “You want to just team up with some bloodstained killer?! Because I’m fine with that.” XD

IV. And of course probably his most famous line, if you let him get evaporated by the sunlight lance in the githyanki creche because you didn’t disable the superweapon before taking the Blood of Lathander mace – “What in the sweet hells were you thinking, activating that lance?! I WAS RIGHT THERE!” XD Followed by, if you note that the parasite is supposed to PROTECT him from sunlight, that “Well, apparently there’s a limit. Somewhere between a nice summer’s day and THE FULL CONCENTRATED POWER OF THE SUN!” XD I mean, it’s completely understandable that he’s upset, but still. XD

Yeah – when you see compilations like this, you understand how Astarion became the breakout hit character of the group. Not only does he get a number of delightful lines, Neil Newbon says them perfectly. :D I look forward to hearing some of these in my own game in the future!

B) And, of course, “Fallout New Vegas: You Only Live Once Remastered - Grand Finale - Doomed To Repeat It” by Jon of Many A True Nerd! The big wrap-up to P. D. Shoot’s drunken & high melee & unarmed adventures in the Mojave desert, with her facing down a deceptively simple challenge – survive the final room of the “Lonesome Road” DLC. What made it deceptively simple? Well, on the one hand, P. D. just had to fight about ten guys, who would be entering the room in waves of about two or three men at a time, without dying, and she won the day!

On the other hand, she had to fight those ten guys in a rather small area, and all of those ten guys would explode upon dying (Jon wasn’t sure if this was supposed to be a brilliant military strategy to try and make sure they took out P. D. even if they themselves got killed, or if it was just the game cleaning up the corpses so the engine didn’t go kaput midway through the fight). Meaning she had to get up close to kill them, and then IMMEDIATELY run away to avoid being killed by their corpses. Add in that the Marked Men were some of the few enemies in the game who could cheat when it came to detecting where she was (AKA, lob a grenade in the correct direction even if she was technically hidden), and – yeah. Jon was not expecting an easy fight. So, how did it go?

Pretty damn well for the most part! :D Here’s how P. D. handled the final challenge of the run:

It’s The Final Countdown – literally, given the nuke preparing to launch )

And that is that! And now I should head to bed because I do have work tomorrow and I cannot stay up all night. *nods* Night all!

Rainy Icky Saturday

May. 9th, 2026 11:41 pm
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It was chilly and miserable most of the day -- like, the sun peeked out once or twice, but most of the day was gray and gloomy, and it rained a lot in the afternoon. Not that I had any plans to go anywhere, admittedly, but -- still. More pleasant when it's sunny. At least Mother's Day tomorrow is supposed to be nice! And at least I got the things I most wanted to get done today done:

Tumblr: Twas another day without anything happening on Valice Multiverse, but on Victor Luvs Alice (N Smiler), I managed to get two things done before lunch –

A) First things first – after changing my sheets and getting dressed and all of that, I immediately dove into my Song Saturday post featuring “Traveler’s Song” by Aviators and finally finished that off! Yeah, turns out trying to explain that I found the song shortly after encountering their Baldur’s Gate III-inspired song “Make Your Move,” ended up associating it with BG3 as well thanks to a lot of the lyrics in the song fitting the game’s storyline, then finally made it a “Valicer In The Dark meets Baldur’s Gate III” song after I started coming up with all those thoughts and began picturing it as the kind of song Smiler would sing at the grove celebration party is a lot easier at noon than one in the morning. ^^; Got it sorted by 12:09 PM, twenty minutes before the post was scheduled to go up. Bit more last-minute than I usually like with my queued posts, but at least I got it done!

B) And second, I spent some time working on the “Valicer Eats God” post, which included:

I. Organizing Victor and Smiler’s sections to match Alice’s in format, so I have the same categories covering all aspects of character creation for all three

II. Doing proper write-ups for Victor and Smiler’s chosen traits, which included canonizing “Lanky Limbs” as Victor’s third trait after going through the others and confirming that no, that one fits him the best alongside “Fast Feet” and “Sticky Steps”

III. Deciding on Victor and Smiler’s creeds (the reasons why they want to eat God) – Victor’s is so far “it really feels like God is out to get me and my friends, so I want to show Him how it feels,” while Smiler’s is “God is doing a shit job of making people happy, so I’m going to destroy Him so someone or something else can take over”

IV. Deciding on Victor and Smiler’s quirks (some extra little personality traits to flesh them out) – Smiler’s is “has strong opinions on how to correctly make tea,” but I’m still figuring if I want Victor’s to be “world-class expert in some obscure and mostly irrelevant academic field” (with the field being, naturally, the study of butterflies and moths), “untargeted mishaps actually target him most frequently” (just funny, and ties in well with his creed), or “can interact with immaterial beings, such as ghosts, as if they were solid” (given Victor’s adventures in the Land of the Dead in Corpse Bride, this feels like a natural trait for him to have)

So that’s slowly but surely starting to come together, yay!

Baldur’s Gate III: Ended up playing a two hour session of this today instead of my usual one – which is what happens when you mix inventory management, important character convos, and paladin fights, it appears! But it was a very productive session, and I will be happy to tell you all about it –

A) Picked up right where I left off last time, with Smiler and the gang hanging out at the bottom of a ladder up to the upper levels of the Risen Road tollhouse, ready to climb up and confront the false Paladins of Tyr hunting Karlach inside – but before we did that, I decided that I wanted to bring everyone back to camp, get their thoughts on the Karlach and Wyll situation, and make sure Karlach was appropriately kitted out for the big battle. So off to the Wilderness camp the gang went, where I discovered with interest that Karlach’s tent was apparently right next to Smiler’s spawn point. Well, that’ll make it convenient to talk to her while at this camp, at least! :p First, though, they had to get the other companion’s thoughts on the new recruit, and thus made the usual rounds:

I. Shadowheart was relieved to note that “Karlch and Wyll seem to have put their differences aside. I thought it was going to come to blows for a moment.” Good thing Wyll was easily persuaded that he’d made a mistake, huh?

II. Astarion, by contrast, complained, “I thought we were going to see some real sparks fly between Wyll and Karlach. It’s almost a pity things ended so amicably, seeing those two duke it out would be fun.” To be fair, seeing them spar probably WOULD be interesting...but as that isn’t a thing in this game, seeing them fight side by side will have to do, Astarion!

III. Lae’zel was direct and to the point, as always, stating, “Karlach’s got the brawn of a warrior and the wiles of a survivor. Best of all, she speaks her mind, plainly and fully. Show her due respect.” Yeah, I already know you want to climb that tiefling like a tree, Lae’zel. XD But don’t worry, Smiler is all on board with showing her respect.

IV. Gale was his usual eloquent self, commenting, “A devil and devil hunter, standing shoulder to shoulder against a common enemy. Rather poetic, I think.” It is, rather, Gale, thank you.

V. And Wyll – had no special lines, greeting Smiler with his generic “Well met.” Which annoyed me at first, but then I remembered “well, they did get a cutscene together earlier, and our next long rest should trigger the special cutscene where Mizora shows up, which is also all about Wyll and Karlach,” so I’m a little less annoyed now. Still, a line about how he’s horrified about how close he came to killing an undeserving target or something would not have gone amiss! Just another instance of Wyll getting screwed over by Larian’s writers...

More conversations, inventory management, and a decently nasty fight below )

YouTube: Twas Saturday today, which meant we had a new video from C. M. Alongi – “CaFae Latte Season 86 - TikTok Compilation!” Watched this a little early today (before my shower) so I’d have more time for the Inevitably Long Write-Up. This season wrapped up the cliffhanger at the end of last season (where Cyrus, Rethu, and Rabbi Rabbit discovered that what appeared to be two of Rabbi Rabbit’s synagogue-goers, Joe and Lucy, being haunted by a poltergeist was actually Joe’s ghost trying to save his wife from SOMETHING going around in his skin with the help of Ghost Hunter John) and featured:

A) Herla (having being summoned to the scene by John) being as stunned and horrified to learn what had happened as any of the others; confirming that yes, the ghost John had been in contact with was Joe, and that he’d bet his immortality that the skinless corpse he’d directed them to was as well; and that the “Joe” they’d spoken to at the house was a demon wearing Joe’s skin. Rethu was like “well, THAT’S new,” while Rabbi Rabbit and John were similarly confused –

But as it turned out, Cyrus was actually vaguely familiar with this concept, asking it if was “demon glamour.” Herla confirmed it was, explaining for the sake of the others that it was a form of shapeshifting demons used since they couldn’t pull off proper form changes like fairies and dragons – ripping the skin off a mortal or creature and then using magic to wear said skin and assume the mortal or creature’s form (kind of like a selkie). Normally demons murder their victims to get the skin, but this demon just happened to be in the right place at the right time to grab Joe’s corpse (Herla suspects they were waiting around the morgue for a good candidate). Poor Rabbi Rabbit was nearly sick hearing this. :( Cyrus confirmed with Herla that he had the jurisdiction to handle this sort of thing, since this shit was most DEFINITELY illegal on Earth – Herla said he did, and that it was actually illegal most other planes of existence as well, including the Abyssal Plane (where demons come from and where the magic was created). Apparently one can use it for spycraft, but in all other cases – well. If you’re wearing another’s skin, you’re a fugitive. Fortunately for everyone, he had access to the list of inter-Realm fugitives, including their full names. John noted that fairies could use full names to jerk around mortals, and asked if it was the same with demons, and Herla commented that they actually had it worse – while Cyrus (if he’d been properly versed in magic) could only use John, Herla, or Rabbit’s names to punish them for disobedience, using a demon’s full name against them would compel them to obey orders. Apparently it was a trade-off for the kind of powers they had. Rethu, hearing this, quietly asked Cyrus why they hadn’t tried that shit against Erik – Cyrus said that Erik was only a quarter demon, and thus it probably wouldn’t have worked against him, and Herla confirmed that, since Erik wasn’t immortal, he was immune to such things. Herla then handed over the tablet with the list of names to John so he could have a look –

And John noted there were a looot of names on there. And when Herla asked if they had time for a proper investigation, Rabbi Rabbit noted they did not, because, well, Lucy was still stuck with whatever demon was in Joe’s skin. Cyrus then asked how they were even going to ID the guy, since he and Rethu had been around “Joe” for half and hour and hadn’t detected squat –

Prompting Herla to explain only a fellow demon could see through the deception. And asking if they knew any. Rethu was immediately like “NO,” but Cyrus, resigned, said, “we do, and as the guy he nearly killed, I think I have final say here.” Cue a call to Erik, who – having just told a guy that he would not be doing any security consulting for his business because the guy had shitty opinions about Catholics, and given Erik himself was Catholic...yeah – was VERY surprised to hear from Cyrus, to the point where he opened the conversation by asking if someone had stolen his phone. Cyrus said no, reminded him of the whole “smoothie of immortality” incident, asked if he was willing to make it up to him…

Okay, as you can tell, these were some long videos, so cut time )

Aaand I have officially stayed up WAY later than I'd intended, so it's time to go to bed so I don't sleep through Mother's Day. ^^; Don't know what, if anything, Mom will want to do tomorrow, but my own goals include continuing to work on my Victor Luvs Alice (N Smiler) drafts; watching the Grand Finale of the F:NV YOLO Remastered series from Jon; playing some Portal 2 and putting Wheatley in charge of the facility; and maybe even working some more on "Londerland Bloodlines: Hollywood's Deluded Depths." We'll see. Night all!

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Unseelie Queen

July 2020

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